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Major General
Posts: 14,130
Join Date: Jan 2002
Location: Fredericksburg, Virginia, USA
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10-29-2007, 10:24 AM
Quote:
Originally Posted by mr.miyagi
It ran very stable for me, no very noticable drops in fps and I didn't spot many bugs. Playing on all high except shadows + post processing on medium, 2xAA.
Went around with god mode on and it never really slowed in large battles with explosions.
This is on a: C2D 2.2ghz, 2gig ram, 8800gts 320mb with crysis nvidia patch.
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Where is this Crysis nvidia patch? Your specs are almost like my fathers. But his ran shitty.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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10-29-2007, 10:35 AM
Im assuming hes talking about the nvidia drivers which were released for crysis, the links are a few pages back. They break the 64bit version of the game though.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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10-29-2007, 11:20 AM
Crysis has also went gold:
http://www.incrysis.com/index.php?op...sk=view&id=543
Now to figure out if its worth buying =/
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major
Posts: 6,388
Join Date: Nov 2003
Location: kanaduh
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10-29-2007, 01:17 PM
Quote:
Originally Posted by mr.miyagi
It ran very stable for me, no very noticable drops in fps and I didn't spot many bugs. Playing on all high except shadows + post processing on medium, 2xAA.
Went around with god mode on and it never really slowed in large battles with explosions.
This is on a: C2D 2.2ghz, 2gig ram, 8800gts 320mb with crysis nvidia patch.
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i got the same setup and my FPS hovered around 15-25 FPS.. pretty noticable chug in some points, i still haven't tried the crysis nvidia patch tho
i'm also running in 1440 x 900 though
Last edited by strvs; 10-29-2007 at 01:19 PM..
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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10-29-2007, 05:49 AM
I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.
will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then 
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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10-29-2007, 06:55 AM
Quote:
Originally Posted by ninty
I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.
will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then 
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Have to take into consideration though that the 8800 series is almost a year old, the ultras the fastest card available but at the same time its basically just a tweaked gtx which was released around november last year. Won't be long till theyre superceded either.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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10-29-2007, 04:45 PM
Quote:
Originally Posted by ninty
I haven't played much, when i got it to start up it defaulted to very high settings. looked like a slideshow, so I put everything down to high settings and it was still pretty choppy. so i put everything down to medium and it runs smooth.
will have to tweak around but if i have to run this game on medium settings with a quad core and 8800 ultra then 
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Odd, im assuming 2 gigs of ram for that. Im running all highs, except medium on shadows. Nvidia cards always seem to hate shadows and chug with em.
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1st Lieutenant
Posts: 4,501
Join Date: Jan 2002
Location: 69 Offtopic Lane, Forum Road, Internet City.co.uk
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10-30-2007, 07:34 AM
Run DX10 features in DX9 hah!
http://www.crysis-online.com/forum/i...?topic=11837.0
"So DX10 is Vista-only? Rubbish. The PC gaming crowd have found a way to enable many of the "DX10-exclusive" graphical touches in EA's Crysis for users running XP, and it doesn't even require a hack. It takes a quick edit of a config file (as in, cutting and pasting ONE LINE), and voilÃ*, you've got pretty much the same pretty sun and water effects as those suckers who forked out for Vista. You can cut and paste a single line of text, right?"
Files found in here:
C:\Program Files\Electronic Arts\Crytek\Crysis SP Demo\Game\Config\CVarGroups
Jus copy and paste some code, follow the link posted above. Apparently the hit on fps isn't large at all. I'm off to try it now, I'll take screenies if poss 
That man is the richest whose pleasures are the cheapest - Henri David Thoreau
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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10-30-2007, 08:05 AM
Graphically theres not much diff betwen dx9 and 10 anyway.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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10-29-2007, 07:04 AM
yeah i know, but still. this is the hardware they were building the game on and is pretty much top of the line at the time the game is coming out and it struggles.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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10-29-2007, 07:09 AM
Farcry also hammered cards when it first came out, seems that crytek like making games that are gonna be used ase benchmarks in reviews. And theyve already stated that the game has even higher settings that require new hardware, and when thats available they'll release a patch enabling ultra settings or whatever.
Im just pissed its not making proper use of quad core. And as i said the game would have to be off getting duplicated now to meet the release date so it looks like this demo would represent final game performance. If it is a performance bug then that means more waiting around for patches. =/
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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1st Lieutenant
Posts: 4,501
Join Date: Jan 2002
Location: 69 Offtopic Lane, Forum Road, Internet City.co.uk
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10-30-2007, 09:48 AM
I don't know if it worked........but im running 30fps after that tweak (which I was before the tweak)
also, giant chickens...
http://uk.youtube.com/watch?v=E0B-I0oaoR0
That man is the richest whose pleasures are the cheapest - Henri David Thoreau
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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10-30-2007, 10:15 AM
Some of the physics in this game need a lot of work, whenever you launch a tac nuke for example the trees go untouched. Would be nice to see them get torn up by the force or at least ignite. Also any rocks that come from the explosion (of which there are a shitload) don't even cause splashes when crashing into the ocean. 
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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1st Lieutenant
Posts: 4,501
Join Date: Jan 2002
Location: 69 Offtopic Lane, Forum Road, Internet City.co.uk
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10-30-2007, 10:59 AM
Yea thats a little annoying. Is there a way of spawning or getting all weapons / vehicles in the demo?
not the sandbox.
That man is the richest whose pleasures are the cheapest - Henri David Thoreau
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2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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10-30-2007, 05:48 PM
Could be that since it is the demo some of the weapon shit was left out. I noticed a few weapons in the editor didnt have sounds. So they may be missing some pyshics stuff to.
Im still holding judgement to see if the aliens are better than the mutants as the non human portion. Since thats what really ruined far cry, and since this is pretty much a remake with new enemies.
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