Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
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1st Lieutenant
Posts: 4,318
Join Date: Jun 2002
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08-24-2007, 09:59 AM
Quote:
Originally Posted by geRV
I really hope that radar that shows enemy positions doesn't work in multiplayer, popping out and suprising someone would be almost impossible with it.
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If the MP trailer is any indication, there's no compass at all, but they probably disabled it to make it look "cooler."
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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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08-24-2007, 10:11 AM
WHERE IS TEH SNIPER TEAM???WHO WILL SAVE THEM
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1st Lieutenant
Posts: 4,318
Join Date: Jun 2002
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08-24-2007, 11:37 AM
[quote="[DAS REICH] Blitz":5d7b3]WHERE IS TEH SNIPER TEAM???WHO WILL SAVE THEM[/quote:5d7b3]
#1 JAxsun Snip0r
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Sergeant 1st Class
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
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08-24-2007, 12:42 PM
While I am trying to rid my demo of the lag I have been rooting round and look what I found lol.
MOHAVoiceChatStrings[24]=I've seen french school girls shoot better! happy:
So looks like it will be ranked after all ( Plus medals)
Join_InMPRanked=You will be disconnected from your current session and your rank may be affected. Are you sure you want to quit?
Punkbuster AC cry: (EDIT) Also includes DMW
[UICond_IsServerPunkbusterEnabled]
MustEnablePunkbuster=The selected server requires you to enable Punkbuster before you may join.
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Sergeant 1st Class
Posts: 1,664
Join Date: May 2004
Location: Joined: 06 May 2003
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08-24-2007, 12:46 PM
Quote:
Originally Posted by geRV
Has anyone had the enemy chucking grenades yet? ive played through it a few times now and thats what ive just noticed, they don't seem to use grenades, unless they do it on expert difficulty maybe?
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[MOHAGame.MOHAAlliedAIControllerNoGrenade]
bThrowsGrenades=false
This is in the default AI config in your config folder. This miht be what you need?
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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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08-24-2007, 01:49 PM
damnit, i hate ranking
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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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08-24-2007, 04:59 PM
for the actual game for online multiplayer, you cant be using the same register key or whatever on two different computers right?
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1st Lieutenant
Posts: 4,201
Join Date: Jan 2003
Location: Narf.
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08-24-2007, 05:27 PM
[quote="[DAS REICH] Blitz":12ffc]for the actual game for online multiplayer, you cant be using the same register key or whatever on two different computers right?[/quote:12ffc]not at the same time.
Quote:
Originally Posted by Arch
sillybeans!
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Command Sergeant Major
Posts: 2,025
Join Date: Mar 2002
Location: Tampa, FL or Charleston, SC
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08-24-2007, 05:52 PM
my 3d card isnt supported cuss: ........looks like im gonna have to get it on the 360 instead.
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Chief of Staff General
Posts: 20,691
Join Date: Apr 2002
Location: Brampton Ontario Canada
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08-24-2007, 06:01 PM
multiplayer demo?
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Corporal
Posts: 677
Join Date: Jun 2003
Location: Peabody, MA
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08-24-2007, 09:30 PM
anyone else check the objectives during the briefing in the beginning?....i chuckled.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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08-25-2007, 08:31 AM
Seems the gamespy forums have people bitching about the triggers and minor scripting the game has. Doesn't really bother me as the enemies do more than move about a 5 foot area unlike previous moh games.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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1st Lieutenant
Posts: 4,318
Join Date: Jun 2002
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08-25-2007, 09:45 AM
Meh, give me a break. There's going to be trigger points in any FPS game, no matter how open-ended the developers try to present it. There would have to be a huge advancement in AI technology to allow bots to openly roam the map while still knowing where the objectives are and what they're supposed to do.
And Moonraker, WTF. I have no idea what you're getting at.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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08-25-2007, 10:00 AM
[quote="Chronic Diarrhea":9c139]Meh, give me a break. There's going to be trigger points in any FPS game, no matter how open-ended the developers try to present it. There would have to be a huge advancement in AI technology to allow bots to openly roam the map while still knowing where the objectives are and what they're supposed to do.
[/quote:9c139]
Yup, even games like crysis i can guarantee the korean soldiers just dont trot around the map when theyre out of your line of sight, obviously you reach a point in the map which spawns them into their patrolling animation.
It just seems people slating the demo are doing it for no reason other than its a ww2 fps, well this time around it looks like theyre puting a lot of effort into the game with that gilmore guy in charge. Even cod 4 for how good it looks graphically, in terms of gameplay from what ive seen so far it looks pretty linear and scripted. Yet people most likely wont bitch about that a its not "another" ww2 fps, instead its "another" modern combat game of which there are probably more than ww2 games.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Corporal
Posts: 677
Join Date: Jun 2003
Location: Peabody, MA
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08-25-2007, 10:24 AM
[quote="Chronic Diarrhea":2b1c7]And Moonraker, WTF. I have no idea what you're getting at.[/quote:2b1c7]
If you check your objectives during the briefing thing in the beginning, it says "Pay Attention"
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