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Reload this Page Looking for a Program to track Kill count
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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Ballistic_Spitfire is Offline
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Default 01-31-2003, 06:34 PM

Dang... it wont show my stats, btw you can find me under such names as, =B|of|B= ShiFty =Lt.= =B|of|B= Compton =|S|= Bob of the shire An Exploding Monkey and i think one last one, Your Best Friend
  
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Default 01-31-2003, 06:37 PM

Dang... it wont show my stats, btw you can find me under such names as, =B|of|B= ShiFty =Lt.= =B|of|B= Compton =|S|= Bob of the shire An Exploding Monkey and i think one last one, Your Best Friend
  
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Default 02-01-2003, 12:43 AM

Carlitos, there were only really 2 programs to check stats

by this im guessing your looking at your client logs?
and not the server logs ?

the client logs are your when you connect to any server, play for a while and check in the folder for qconsole.log

if your running a server and want stats you using aeonsats perhaps?

back to parsing your client logs - i dont think any are out there made for moh, was it for some other game that is compatible?

Ive been able to reconfigure GIBSTATS for my client logs.....
http://gibstats.legionhq.com
i have to hand edit the map name in in the program though, it gets very tedious.....

its possible theres another one out there from like quake 3 , but ive been searching forever.

cstats (the old one, not the counter-strike stats program) , RocCommander, intelistats , and a few others are all dead.

Aeonstats i believe works with server logs, as well as a couple others
If ya need links reply ill have ta dig up some links



Striker IV

Teamwork is essential.. it gives the other team something ELSE to shoot at.
  
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Default 02-02-2003, 07:28 PM

Hi i thank u for taking the time to shoe me this, It really looks good and so
far for what i have read on the website. I just have to ask how did u edit each map and on Cleint side as well. Do you have a read me file that i can use as a guide line to set this up.I am just no that adapt as this sort of thing and a guide line could help me alot. Hope to hear from you Striler III
Thanks.
  
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Default 02-02-2003, 08:48 PM

Hmm...
It's like, YOU'VE PLAYED FOR 348150713 HOURS 19 MINUTES 2 SECONDS 67 MILISECONDS 130 CENTISECONDS AND 4391 NANOSECONDS AND HAVE HAD 1 KILL, AND 999999999999 DEATHS.
Haha, musta been a REAL n00b! biggrin:
  
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Default 02-03-2003, 02:51 AM

ok well gibstats ( for client logs )
theres a few links to download and update in turn

full first , that was the orig program
http://www.legionhq.com/stuff/gsIIfull27a.zip

then the update he made
http://www.legionhq.com/stuff/gsIIup27b.zip

then the quake 3 modifications for quake 3 ( it modified the EXE, so ya need it )
http://www.legionhq.com/stuff/gibstats3-99up.zip

and finally my mohaa script that ive edited to recognize the kils

http://www.legionhq.com/stuff/mohaadata.gsl
^
|
this one needs to be placed in the gibstats program folder ( program files /gibstats)

when you add a logfile it will give newmap for map name , either write down the maps as you play them or use a bind to say the map name so you can search for it later ( writing them down is easier heh)

delete the maps that dont matter if you want, and name the ones you like.

the html creation is pretty standard read the help file to help out....

guess thats it
I hope you find it usefull
Q3 engine games should be compatible , like sof, and others witht he proper care to the text file to some degree.... although there are some stat programs out there im sure for em.


update: found a php program - if you have php installed somewhere this kinda works ( not with current version of mohaa though , ive tried.might with an unpatched version though.....havent tested it thoughouly even gives locationkills and awards based on it )
http://stats.clanfx.com
  
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Default 02-03-2003, 08:37 PM

WOW have some work to do thanks alot for taking the time to show me what needs for this to work. If i can help with anything please dont heastate to ask if i can. Again Thanks
  
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