Introduce Yourself / Sig Test / Artwork Introduce yourself, test your sig and/or show off your 1337 graphic design skills. |
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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05-07-2003, 06:41 AM
Awesome pics, as ya already know. biggrin:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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1st Lieutenant
Posts: 4,807
Join Date: Jan 2002
Location: Ottawa, Ont, Canada
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05-07-2003, 06:52 AM
I've got a copy of it I don't use, i'll talk to you after school about it Zon.
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1st Lieutenant
Posts: 4,807
Join Date: Jan 2002
Location: Ottawa, Ont, Canada
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05-07-2003, 06:54 AM
Yo kyle, I can't wait to see what shit you come up with on trips
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Command Sergeant Major
Posts: 2,110
Join Date: Dec 2002
Location: viciously raping someone in syracuse,NY
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05-07-2003, 09:50 AM
Quote:
Originally Posted by Gerard
Quote:
Originally Posted by NiteSnipe
How would you know this? eek:
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Well judging from your pic you're well experianced in matters of the "money shot" nature so ill say no more about that. biggrin:
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LOL!! happy: <----insert pen0s here
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Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
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05-07-2003, 10:44 AM
Anti, if you don't mind me asking, how did you blend the 3D shapes with Photoshop? That 2nd pic looks like a mix of both, if I'm not mistaken. What I mean is how did you put the PS work in with the 3DSM work?
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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05-07-2003, 10:54 AM
Odds are, you save yer 3DMax image as a jpg, then just open it in Photoshop. Then, you just blend and blend 'till yer heart's content.
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Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
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05-07-2003, 11:08 AM
I didnt know you could save a 3D studio file as an image, unless he just took a screenshot.
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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05-07-2003, 12:07 PM
I dunno if you can either...never used it.
I know that another 3D app I used to use (Bryce) had an Export feature that allowed you to export the 3D work as an image. P'raps it has the same functionality.
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Guest
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05-07-2003, 12:23 PM
go to render, then render... an options screen will come up. dont really change anything besides the size and change viewport to perspective (its near the bottom). next, flip ur model around so that what ur seeing in the perspective viewpoint, is the image that will be saved. when u got it right, render the image. ull see it come up on a seperate screen (oo its pretty). save it as a .png file, when u do a little option will come up asking some shit on how u want it saved as. click grayscale 8 bit. this will save ur render on a transparent backround, making it easy for photoshop. jus topen the .png in photoshop (derr) and away we go
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Colonel
Posts: 8,177
Join Date: Dec 2002
Location: Ontario, New York
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05-07-2003, 01:21 PM
omg anti u r so hottt can i suxx0r j00r pensi?????
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2nd Lieutenant
Posts: 3,596
Join Date: Feb 2003
Location: Plymouth, Massachusetts
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05-07-2003, 01:52 PM
goob job
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Lieutenant Colonel
Posts: 7,162
Join Date: Dec 2002
Location: Plymouth, MA
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05-07-2003, 02:50 PM
Quote:
Originally Posted by NiteSnipe
How would you know this? eek:
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Didn't you make a tut on how to suck dick a while back? You are the master cock sucker.
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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05-07-2003, 02:55 PM
Uncalled for. Give the flaming a rest or this'll get locked.
Warning #1.
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Senior Member
Posts: 589
Join Date: May 2002
Location: Boston
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05-07-2003, 04:06 PM
can someone please pm me or im me: yeszir with info about 3ds max, ive been trying to find it forever!
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Major
Posts: 6,418
Join Date: Feb 2003
Location: Canada
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05-07-2003, 04:33 PM
same DocRoe69 is my aim or pm me biggrin: biggrin:
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