so make them have to get to the top of the WTC and shoot down the planes with a mounted maching gun. and make it so it can only point in the general direction that the planes are coming.
make it so the planes do crash as planned but there are sleepers on certain floors that you have to take out and come out alive...that would be a leet single player map too.
[quote="@/\/G3L":8cc4d]so make them have to get to the top of the WTC and shoot down the planes with a mounted maching gun. and make it so it can only point in the general direction that the planes are coming.[/quote:8cc4d]
ummm.. hello there were no Mout. MG's on the WTC...
These are early and is one small section of the map.
After much thought and even reading here on this thread, I've decided on how to approach the setting for this map. Both towers will detonate upon impact of two planes. With a short time between both. 2 radios will be hidden in the map on the top of buildings. There is no OBJ its strictly for sick and twisted entertainment purposes only.
I'm getting some help from a friend to prefab shit enough so it can be put together quickly.
I am going to try i say try, to get JV_MAP to allow me to use the flyable chopper in this. The city is the largest map ever made for the game and encompasses the entire alloted map space aloud. And no fooling this map runs very well so far. Allowing the textures to do a lot of the work but still having a vast vast amount of detail. There are over 200 textures in this map not found in medal of honor. Credit will be given where credit is due. This map is quite honestly the best work I've ever done.
Skyscrapers have embedded reflection of the environment. For example the financial buildings and the twin towers reflect the puffy white clouds and blue sky as well as the city and move/shimmer in conjunction with the players position.
This is the last update for a day or so. Ill return with ONE shot of the explosion. You'll have to download this beast to see it all.