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Scorpion -]M15F1T[- is Offline
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Default 11-22-2004, 10:49 PM

What i think you need to do is add tracers via the tik the in the weapon u want:

cache tracer.spr

only call it tracer2.spr as all the other tracers will look like it then make a tracer sprite!

Jobs a goodun

Scorp
  
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imported_Grim_Reaper is Offline
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Default 11-23-2004, 02:54 PM

[quote="Scorpion -]M15F1T[-":c08a5]What i think you need to do is add tracers via the tik the in the weapon u want:

cache tracer.spr

only call it tracer2.spr as all the other tracers will look like it then make a tracer sprite!

Jobs a goodun

Scorp[/quote:c08a5]
i hate making sprites from scratch.... but that would work the best tho.
  
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pfaust60 is Offline
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Default 11-24-2004, 07:15 AM

[quote="Scorpion -]M15F1T[-":63556]What i think you need to do is add tracers via the tik the in the weapon u want:

cache tracer.spr

only call it tracer2.spr as all the other tracers will look like it then make a tracer sprite!

Jobs a goodun

Scorp[/quote:63556]

what line it should be in?
  
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  (#19)
Scorpion -]M15F1T[- is Offline
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Default 11-24-2004, 01:43 PM

//========================================//
// CROSSHAIR, ZOOM, TRACERS //
//========================================//

sp tracerfrequency 1
dm tracerfrequency 0<<<<<<Turn tracers on
sprealism tracerfrequency 1
dmrealism tracerfrequency 0

crosshair 1


__________________________________________________ ____________________
client
{
cache tracer.spr<<<<<<<<<< here would add the line (cache tracer2.spr)
cache muzsprite.spr
cache models/ammo/rifleshell.tik
cache models/fx/muzflash.tik
cache corona_util.spr
cache vsssource.spr
}
}
then go make a new sprite


Scorp
  
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