Alliedassault           
FAQ Calendar
Go Back   Alliedassault > Lounge > Tech Questions & Problems
Reload this Page Muzzle Flash
Tech Questions & Problems Ask our resident experts about any military shooter game server administration and other technical issues.

Reply
 
Thread Tools Display Modes
Old
  (#16)
BallisticWookie is Offline
Senior Member
 
Posts: 4,202
Join Date: Jan 2002
Location: Queensland, Australia
 Send a message via ICQ to BallisticWookie  
Default 07-15-2001, 05:22 AM

This is another thing that will have no real bearing on the game whatsoever. Just remember kiddies, this is a game, it' supposed to be fun and look good. How exciting would a movie be without seeing the muzzle flash from the weapons ?? It would look dull and boring, same as this game. If you take away the muzzle flash it's gonna look boring, for those of you who do like the more realistic side of things, this will probably be another thing your gonna have to put up with. It's something that people have come to expect when they see a weapon fired..and yes I know what a weapon looks like when it's fired, I've handled and fired many an automatic weapon in my life and although what you say is fact, there are also times when the flash is very visable during daylight. Once again, I'm sure there will be the opportunity for some mod maker who is knowledable about these sorts of things to rectify the slight miscalculation about muzzle flash.
  
Reply With Quote
Old
  (#17)
Von Paulus is Offline
Senior Member
 
Posts: 1,209
Join Date: Jan 2002
Location: Victoria, Australia
 Send a message via ICQ to Von Paulus Send a message via MSN to Von Paulus  
Default 07-15-2001, 05:28 AM

Speaking of Rifles: Can someone assist me on how to remove a nail stuck in the barrel of a slug gun/air rifle ? I was fooling round with it when I was little, and something got stuck in it, so I got a widehead nail and fired it and now the gun's useless cause I cant get It out... Please help

------------------

"The Battle of France is over...the Battle of Britain is about to begin. Upon this battle depends our own British life, and the long continuity of our institutions and our Empire."
-Winston Churchill, Summer 1940
  
Reply With Quote
Old
  (#18)
BallisticWookie is Offline
Senior Member
 
Posts: 4,202
Join Date: Jan 2002
Location: Queensland, Australia
 Send a message via ICQ to BallisticWookie  
Default 07-15-2001, 05:46 AM

Hmmmm, pull it apart take the nail out and put it back together again
  
Reply With Quote
Old
  (#19)
Kraut Killer is Offline
Senior Member
 
Posts: 1,602
Join Date: Jan 2002
Location: Gaithersburg, Maryland, USA
   
Default 07-15-2001, 11:23 PM

shhhhh... not real.

------------------
I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME?
  
Reply With Quote
Old
  (#20)
Recycled Spooge is Offline
Senior Member
 
Posts: 4,430
Join Date: Jan 2002
Location: Hitler's Magic Barn
 Send a message via ICQ to Recycled Spooge Send a message via AIM to Recycled Spooge  
Default 07-15-2001, 11:50 PM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kraut Killer:
shhhhh... not real.

<HR></BLOCKQUOTE>
SHUT UP WOMAN! Anyway, I agree, I like change. If there's some hind of some or something comping out of the gun, I don't mind. Lets make this game stand out from all the others, and this change will make it more interesting too see.


------------------
  
Reply With Quote
Old
  (#21)
BallisticWookie is Offline
Senior Member
 
Posts: 4,202
Join Date: Jan 2002
Location: Queensland, Australia
 Send a message via ICQ to BallisticWookie  
Default 07-16-2001, 01:03 AM

If you look at the ingame movie footage you can see the muzzle flash from the Garand, MG42 (??) and Thompson. These do sadly look completely unrealistic. I'm hoping for a different look when the game comes around. I did actually ask about the muzzle flash a while ago but didnt recieve any answer, so I dunno. I hope that while playing during the day (seeing theres time of day effects), that when you fire your weapon you only see the powder and smoke coming from the rifle and occasionally a very faint flash/flame and when you shoot at night or in dark areas you can see your muzzle flash very clearly. This would look much better then whats been seen so far, and I realize that the game has come along way since the video so hopefully whats being discussed has been changed.

------------------

Blessed be the Lord my strength, which teacheth my hands to War and my fingers to fight.
  
Reply With Quote
Old
  (#22)
-Waffenampt- is Offline
Senior Member
 
Posts: 209
Join Date: Jan 2002
Location: Portland, Oregon, The United States of America
   
Default 07-16-2001, 08:31 AM

Yeesh, Look at all of the posts above..

"Yeah, It's not important at all."

You guys crack me up
  
Reply With Quote
Old
  (#23)
geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 07-16-2001, 11:12 PM

Well here are a few comparison shots

M1 garand


Tommygun


MG42


And finally *snigger* wolfensteins mp 40 muzzle flash *snigger*


I have a few opinions on these. For a start the medal of honour muzzle flashes all appear to be about the same size. I would suggest that they keep the current one for the garand. Scale it up slightly for the tommygun and make one maybe 1 and a half times bigger than the tommys for the MG42. But it should be done in such a way that it does not enclose around the barrel like in that wolfenstein pic.

I like the fact that in the video the mausers flash can be seen in DOD it doesn't have one and neither does the springfield.

Dont even get me started on that wolfenstein flash lol slightly over the top i think the programmers of this game think the mp 40 is more like a vulcan cannon or minigun judging by that overexagerrated effect.

[This message has been edited by Gerard (edited July 17, 2001).]




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
Reply With Quote
Old
  (#24)
Kraut Killer is Offline
Senior Member
 
Posts: 1,602
Join Date: Jan 2002
Location: Gaithersburg, Maryland, USA
   
Default 07-17-2001, 01:12 AM

Watch movies. The flash isn't as over the top as you'd think. In the movies they use blanks which produce a larger muzzle flash, the flash in Wolfenstien is pretty much on par with those. So you can't really criticize the RtCW programers for making cinematic muzzle flash in a game that's more on the lines of a movie than a realistic venture through Germany.

------------------
I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME?
  
Reply With Quote
Old
  (#25)
JezusChr7st is Offline
Senior Member
 
Posts: 347
Join Date: Jan 2002
Location: Ontario Canada
 Send a message via ICQ to JezusChr7st  
Default 07-17-2001, 08:02 AM

hmm, just thought of something about this... again going with the "game" idea.

if they were to put realistic muzzle flash and have it barely if even visable in the daytime.... then how would all the new gamers or just "quakers" etc in general.... how would they be able to spot a soldier easily? and how would they know where the fire was coming from... quickly

i think you know what i mean.... usually the whole point of muzzle flash in a game is #1 looks really neat
#2 provides a reference point so you can actually hit the bastard.

so i am thinking they might have it probably more "gamer" oriented... but a little realistic at the same time

------------------
----Savour Since 1982----
  
Reply With Quote
Old
  (#26)
riesep is Offline
Senior Member
 
Posts: 1,113
Join Date: Jan 2002
Location: Marathon, NY
 Send a message via ICQ to riesep  
Default 07-17-2001, 08:35 AM

That's another question I have for 2015. In the previous MOH's there was a compass that also showed from which area we were getting hit from. Will there be something like that in AA. Something needs to be done because these levels are going to be more wide open.
  
Reply With Quote
Old
  (#27)
Grabowski is Offline
Member
 
Posts: 41
Join Date: Jan 2002
Location: Fairfield, CA, USA
 Send a message via ICQ to Grabowski  
Default 07-17-2001, 09:47 AM

and maybe they could have the compass help for objectives. example:
"You mission is to go north until you find the nazi compound" so you would use a map and compass in tandem to accomplish that.
  
Reply With Quote
Old
  (#28)
riesep is Offline
Senior Member
 
Posts: 1,113
Join Date: Jan 2002
Location: Marathon, NY
 Send a message via ICQ to riesep  
Default 07-17-2001, 09:48 AM

Here's another question. In the ingame movie on the beach you can see the bunkers bullets. You know a streak of light that kind of looks like the muzzle flash except it moves with the bullet. Now I don't know much about guns. But I'm pretty sure that in real life bullets do not come with a streak of light. Am I right on this one.
  
Reply With Quote
Old
  (#29)
BallisticWookie is Offline
Senior Member
 
Posts: 4,202
Join Date: Jan 2002
Location: Queensland, Australia
 Send a message via ICQ to BallisticWookie  
Default 07-18-2001, 06:32 AM

Looking at those muzzle flashes..they all look the same (MoHAA ones) Maybe they are only temporary ones ?? Just remember the video is getting a bit old now, and 2015 may very well have changed a few, if not alot of things around....who knows, but after looking at the pics, I dont believe these will be the ones used in the game, but please someone, 2015 correct me of I'm wrong ???
  
Reply With Quote
Old
  (#30)
elmagoo is Offline
Senior Member
 
Posts: 457
Join Date: Jan 2002
   
Default 07-18-2001, 10:03 AM

those streaks of light are the tracer rounds. One tracer shoots out for every 5 rounds, that was a fairly standard usage

------------------
-----------------------
Latuh fuh U,
Benson
benson@2015.com

"We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code."
-regarding level designers
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.