Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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11-10-2004, 04:15 PM
Dunno why anyone would wan to run through the game as fast as possible, ruins the experience imo.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Major General
Posts: 12,683
Join Date: Jan 2002
Location: Calgary
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11-10-2004, 04:19 PM
Exactly. I'm trying to get the most out of this game as possible. That means watching all the cut scenes and paying attention to what the hell is going on...although admittedly, this is a bit more confusing than the first halo.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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11-10-2004, 04:20 PM
Quote:
Originally Posted by ninty9
Exactly. I'm trying to get the most out of this game as possible. That means watching all the cut scenes and paying attention to what the hell is going on...although admittedly, this is a bit more confusing than the first halo.
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Fuck talk about confusing, i only figured out the other day that the first halo you were actually on the ring, i thought you were on the planet the ring was orbiting, oOo: just the view of the ring gave it that impression for some reason, made no sense that a ring would have vegitation and hills and shit either.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Colonel
Posts: 9,369
Join Date: Jun 2003
Location: United States of England
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11-11-2004, 10:25 AM
this is absolutely woah. the multiplayer is so sweet
nigs gamertags, gerv u got xboxlive?
i know prots but must be others.
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 Re: If HALO 2 had sucked. |
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Lieutenant Colonel
Posts: 7,162
Join Date: Dec 2002
Location: Plymouth, MA
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Re: If HALO 2 had sucked. -
11-11-2004, 11:20 AM
[quote="Duke_of_Ray":b2438]What would have happend if HALO 2 had sucked big time? Like it would not run sometimes, and there were terrible clipping issues, and you could not kill the AI. Would there be massive rights? I think it would be terrible funny......[/quote:b2438]
Months went into test running the game to make sure it had no bugs retard. Why would they make something and ship it without testing every detail...
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 Re: If HALO 2 had sucked. |
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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Re: If HALO 2 had sucked. -
11-11-2004, 11:23 AM
Quote:
Originally Posted by Proteus
Months went into test running the game to make sure it had no bugs retard. Why would they make something and ship it without testing every detail...
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You obviously don't work in the software development industry, do you...heh heh.
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 Re: If HALO 2 had sucked. |
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Lieutenant Colonel
Posts: 7,162
Join Date: Dec 2002
Location: Plymouth, MA
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Re: If HALO 2 had sucked. -
11-11-2004, 11:30 AM
Quote:
Originally Posted by Zoner
Quote:
Originally Posted by Proteus
Months went into test running the game to make sure it had no bugs retard. Why would they make something and ship it without testing every detail...
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You obviously don't work in the software development industry, do you...heh heh.
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Haha, but I think you'd be hardpressed to find people who wouldn't want to play the shit out of h2 and look for bugs. biggrin:
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Lieutenant Colonel
Posts: 7,162
Join Date: Dec 2002
Location: Plymouth, MA
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11-11-2004, 11:31 AM
Quote:
Originally Posted by geRV
Dunno why anyone would wan to run through the game as fast as possible, ruins the experience imo.
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You can play this campaign over and over because there's absolutely no scripted explosions, it's completely different every time. The only scripted one I saw was when they blew through a door.
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 Re: If HALO 2 had sucked. |
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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Re: If HALO 2 had sucked. -
11-11-2004, 11:33 AM
Quote:
Originally Posted by Proteus
Haha, but I think you'd be hardpressed to find people who wouldn't want to play the shit out of h2 and look for bugs. biggrin:
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Hard to argue with that, yep...heh heh.
Looking for Halo 2 bugs > Looking for MS Office bugs
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Colonel
Posts: 9,369
Join Date: Jun 2003
Location: United States of England
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11-11-2004, 11:44 AM
oh my gamertag is dimslimjim
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Chief of Staff General
Posts: 20,691
Join Date: Apr 2002
Location: Brampton Ontario Canada
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11-11-2004, 11:52 AM
tag = Pyro2094
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Command Sergeant Major
Posts: 2,644
Join Date: Dec 2003
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11-11-2004, 12:04 PM
[quote:cce0c]show me a first person shooter that doesn't have some degree of repetativeness - [/quote:cce0c]
N.O.L.F.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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11-11-2004, 12:36 PM
[quote="TGB!":eefa8][quote:eefa8]show me a first person shooter that doesn't have some degree of repetativeness - [/quote:eefa8]
N.O.L.F.[/quote:eefa8]
What so you dont kill people in that or something? The core of an fps game is shooting and killing, thats what makes them, thats what every fps has in common you spend the entire game doing it, so it gets repetative.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Colonel
Posts: 9,369
Join Date: Jun 2003
Location: United States of England
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11-11-2004, 01:07 PM
[quote="TGB!":ac7f4][quote:ac7f4]show me a first person shooter that doesn't have some degree of repetativeness - [/quote:ac7f4]
N.O.L.F.[/quote:ac7f4]
sleeping: sleeping:
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Lieutenant Colonel
Posts: 7,162
Join Date: Dec 2002
Location: Plymouth, MA
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11-11-2004, 02:44 PM
Mein tag - Duffman1
My brother also uses Massa Chef
Gonzo's is Kabong87
Use.
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