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Bean 2 is Offline
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Default 08-05-2004, 07:19 PM

Quote:
Originally Posted by NexusRevived
has anyone encountered the skeleton with the rocket launchers yet? i wonder how that is introduced ed:
Yea. I think they come right before the first monorail mission. There one of the hardest enemies up to that point. You walk into a room and it goes into the animated sequence and you just see one of them standing like 30 feet away from you and he screams at you and thats pretty much it. Then he starts firing rockets after the movie is over. Also has anyone got up to the second monorail part? The one where you actually get into the monorail and you meet that dude that was waiting for his buddy and when you pull into the station he stays inside the train. You have to fight these new enemies and they look like suped up WWII soldiers(they wear old style helmets). But anyway when you go into the office upstairs there you need the code to unlock the air seal but they never give it to you and ive been stuck there looking for an alternate route or anything and there is nothing. Anybody gotten past this part?
  
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Default 08-05-2004, 07:26 PM

From the airlock control panel look straight down over the panels, There should be a PDA by some boxes and it has the code.
  
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Default 08-05-2004, 07:36 PM

Quote:
Originally Posted by Gonzo
has this happened to anyone since i installed that ati beta thing my graphics look like shit, the edges are all choppy as you can see here

[img]http://reichnation.com/uploads/edges.gif[/img]

and all my settings keep on changing.
ps i ahve that anti whatever on 16x
Ati cards support a max of 6xfsaa, go set to 6x in the ati control panel for opengl and 6x in game.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-05-2004, 07:38 PM

I think i got that PDA and it only has the code to the ammo locker? And also there arent any boxes in this room. Are you sure its the same place?
  
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Default 08-05-2004, 07:46 PM

thanks gerard everything looks awsome.
  
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Default 08-05-2004, 07:52 PM

Quote:
Originally Posted by Gonzo
thanks gerard everything looks awsome.

rock:




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-05-2004, 08:09 PM

http://www.gamespot.com/pc/action/doom3/review.htm


In a way, they make the game sound kinda dissapointing.
  
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Default 08-05-2004, 08:14 PM

an 8.5 are they on crack??? i would give it a 9.5
fucking retards
  
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Default 08-05-2004, 08:14 PM

Check out this vid i recorded of that little mod i posted in action, can slap the bodies about the room quite handy (6megs)

http://homepage.ntlworld.com/gerald.marley/rag.WMV

Btw no my fps isn;t usually at 12fps before someone asks, playing the game at 1280x1024 with ultra settings and a cfg making the gfx look even bettre takes its toll when you're recording and playing at the same time. biggrin:




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-05-2004, 08:17 PM

"the gameplay is sort of derivitive of the old doom games" Really? no shit, and heres me thinking i was playing army sim 2004. oOo:

Reviews are really "meh" in my estimation, it all boils down to one guys opinion on a game, if theyre gonna start complaining about it being repetative they should be reminded that no fps is so unique that it doesn;t get repetative, no matter how many little mini tasks or whatever you have to do it boils down to the formula of killing enemies and completing objectives and not a lot more.

He complains about the mp as well like its some sort of shock its basic, oOo: . Its been well known for about 18 months now at least that the multiplayer was going to be a basic deathmatch style. Only real thing i agree with in the review was some of the story didn't make sense, like the little drone completly owning the enemies but somehow the base still got taken over.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-05-2004, 09:21 PM

HOW DO YOU HAVE THE CHAINGUN SO EARLY GERV ? i FOUND IT IN THE S3ECRET LOCATION & I STILL DIDNT HAVE IT THAT EARLY IN THE DANM GAME.
  
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Default 08-05-2004, 09:33 PM

I can't get the fps counter to show up.

The command is "com_drawfps 1" correct?

I get an unknown command error every time.

It seems to me that it stops reading after the space before the number one. So it's not reading the entire thing.

Anyone know? Thanks.
  
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Default 08-05-2004, 09:38 PM

Quote:
Originally Posted by ninty9
I can't get the fps counter to show up.

The command is "com_drawfps 1" correct?

I get an unknown command error every time.

It seems to me that it stops reading after the space before the number one. So it's not reading the entire thing.

Anyone know? Thanks.
Com_showfps 1



As for the chaingun i got it from a weapons locker rock: I highly reccomend people use that mod thats linked a page back, makes the game more enjoyable not having enemies magically burn up so you can admire your handywork happy:




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-05-2004, 09:38 PM

its show not draw
  
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Default 08-05-2004, 10:34 PM

Awesome thanks guys.

I'm suprised it runs/looks so good on my system. (well to me anyway.)

It looks pretty good on any resolution. Thats cool because on a lot of games if you don't play 1024X768 it looks like shit. I'm playing on 800X600 and it's great. I have the settings on high, and i'm getting 15-40 fps. I don't really see a change in FPS between low and high setting, nor do I see much change in detail. Maybe thats because i'm concentrating on blasting guys.

Specs:
AMD XP 1600+ 1.4ghz
512mb DDR PC2100 RAM
MSI GF FX 5600 256mb

I haven't tried the game on 1024, but I may just to see how it goes. I'm pretty sure it won't do to well, but thats OK. I'm fine with 800.

I've overheated a couple times. I have the side panel off as I always do since i'm it gets so hot in my room. I guess I just have that effect on people/things. I added a regular fan to the side to blow some air in there. happy: Forgot to turn it on, and the computer restarted along with this message, so this is the second time i've typed this.

As for the game i'm on Alpha Lab 3 I believe, or whever you find the chaingun. That things pretty sweet. Can cut through anything. I hate those bloody spiders though. They jump and their hard to hit when they do that. First time an imp jumped at me i nearly had a heart attack. It was crazy cool. I also like that enemies come from all over. Not just waiting for you around the corner. They come from behingd, the floor, the ceiling. And the noises they make...you can hear them and know they are up there.

The thing I have issue with is the flashlight. As the guy in the gamespot article said, it's too bad they don't have flashlights to attach to weapons in teh future. Sometimes its really dark and you can't see shit. I know it adds to the atmosphere, but its a pain in the ass to kill people/monsters.

Thats all I ahve to say for now.

SS
800X600 Low Settings:
[img]http://img10.imageshack.us/img10/8678/shot3.jpg[/img]
[img]http://img6.imageshack.us/img6/1439/shot90.jpg[/img]
[img]http://img66.imageshack.us/img66/7788/shot00003.jpg[/img]
[img]http://img43.imageshack.us/img43/7612/shot00004.jpg[/img]
[img]http://img43.imageshack.us/img43/3306/shot24.jpg[/img]
  
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