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First of all, great job (guess you're pretty tired of hearing this)
I've done some testing on you 're new Tank map and have a few tips/ideas: - I've noticed a problem with the tanks, but it ain't a big one: sometimes, when you exit a tank, you end up under the vehicle. (I believe someone mentioned this before) - The vehicle speeds could also use some adjustment: jeeps should go a lot faster and turn less sharp, same for trucks, allthough they shouldn't go as fast as jeeps but still faster than tanks (they have no M16: ). - Also mentioned before: there is a shell (or whatever it is) floating in front of every tank (untextured: yellow with black) - Another great idea for the trucks, dunno if this is possible though (allthough you seem to get everything working) but it would be awesome if players would be able to stand in the back of the trucks to give it some fire2: power. All the rest has improved a lot since last time I checked it so great work. PS: I read the post about the vehicles: this is just biggrin: I think I'll start modelling right away. |
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people standing in trucks is possible :-)
the giving players weapons was just an idea i was trying out, and hey anything is possible, in fact when i'm happy with the script and have released it, you'll be modifing it for your own ends anyway, so you decide if/when/how many weapons people get. |
Spoke to SmallSumo today (after he spoke to Wombat) ...
good news :-) We will be releasing the new tank map tomorrow some time, so keep your eyes out on here for it. |
Spoke to SmallSumo today (after he spoke to Wombat) ...
good news :-) We will be releasing the new tank map tomorrow some time, so keep your eyes out on here for it. |
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