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HEY HEY... I like the idea of per player spawn limits...3 is good.
And the sniper rocket ratio sounds good ------------------ http://home.earthlink.net/~bobozobo/WW2.jpg |
3 player respawn in 3 objective maps. In OMAHA map, I would use constant respawing since in reality it was a large scale battle fought by thousands of soldiers.
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I like the new DoD system of capturing areas.
------------------ http://www.imagestation.com/picture/...8/fdf18c53.jpg More negative waves Moriartii! Have a litte faith baby, have a little faith. |
Well...if it is that popular..mabey we should give this entity a name. Hopefully (wishing on a star in an overcast wearing a blindfold) these developers will take this into consideration.
I thought about DOMINATION..like UT or POINT SECURE... Suggestions... ------------------ http://home.earthlink.net/~bobozobo/WW2.jpg |
I dont know what I am thinking...half the peeps dont know what teamwork is anyway.
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I agree Bozo - or whatever your name is - no pun intended. All I can say is, it can be done! Hate to compare, but look at DOD 2.0. The game is starting to grow on me because of its teamplay and realism feel.
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another good idea (I think) is for each map to have a ratio of people... like on omaha, the norm would be 5 allies per 4 germans... 10 allies / 8, 20 / 16, and if it's less than that ratio (for either side) you auto spawn to the side that needs it. i hate jumpers that always jump to the team that is defending and then just sit back and snipe ... ugh.
-Bish |
I guess no one has the skill...
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