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-   -   Stuka Problems! 2015 plz look (alliedassault.us/showthread.php?t=6244)

JezusChr7st 07-16-2001 01:29 AM

yep i agree
but you have to consider, which one should they strive for more in the terms of budget and time-frame for production

i agree that realism is a great thing, i would love this game to be as realisitic as possible......

but... im sure they will find a lovely balance between real and game.



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----Savour Since 1982----

elmagoo 07-16-2001 08:26 AM

heheh, trust me, we have different people for the different tasks needed. Brad's job is purely skinning the models for the game (along with being our resident all around swell guy ;)p. So authenticity in matters such as this is his task. Having our skinner take care of details like this on our models isn't going to make the AI or game code suffer since he's not working on it anyways ;)p.

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Latuh fuh U,
Benson
benson@2015.com

"We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code."
-regarding level designers


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