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-   -   New Flyable Planes Mod For MoH:AA (alliedassault.us/showthread.php?t=43354)

RandyShughart 01-28-2005 10:38 AM

[quote="jv_map":82f5c]Yes I could definately use some help with the sounds freak: , especially the following:

weapon sounds (single round sound) (mgs and cannons)
gear sounds (retract and lower)
better engine sounds (looping)
rolling gear sounds (looping)
propeller sounds (looping)

If possible have a msn chat with me someday: [email="jv_map2@hotmail.com"]jv_map2@hotmail.com[/email][/quote:82f5c]

I can get the MG and Cannon sounds.
The rest may take a while, but I'm kinda sure I can get them. I'll get back to you sometime soon hopefully.

R'Jackson'Harris 01-28-2005 03:51 PM

i can get all of those, il host them asap, i have CFS (combat flight simulator) and FS 2000.

RandyShughart 01-28-2005 06:49 PM

[quote="R'Jackson'Harris":21848]i can get all of those, il host them asap, i have CFS (combat flight simulator) and FS 2000.[/quote:21848]

Welp, guess he can beat me to the punch. Can't blame a guy for tryin' though.

R'Jackson'Harris 01-30-2005 11:17 PM

alright JV i have the sounds exept the fireing sounds(they where in burst)
i have 4 levels of engine sounds for 2 different planes(Spitfire MKIX, and FW190), and a damaged engine sond. so maby you can do some thing with that.

so
what i have

2-4Prop sounds

weel sounds

flak sound

bullet impact sound

stall sound

gear sound

prop damage sound

now i just need somewhere to host it. btw JV about what time are you on msn?

GL

R'Jackson'Harris 01-30-2005 11:33 PM

oh btw jv if i make a plane like a p-51 of Tempest, or some other plane, i could give it to you then you can make the gear anims and put it in game, would you do that for me? pls

jv_map 01-31-2005 11:34 AM

[quote="R'Jackson'Harris":33388]oh btw jv if i make a plane like a p-51 of Tempest, or some other plane, i could give it to you then you can make the gear anims and put it in game, would you do that for me? pls[/quote:33388]
Yeah no problem freak: I always like to have more planes freak:

Regarding the sounds, sounds great dance: ... I'll try to be online as much as possible, though I'm a little tied up these days :( but I probably will be on regularly thursday to sunday.

R'Jackson'Harris 01-31-2005 08:19 PM

alright. rock: oh and randy you should try to get those fireing sounds, i couldnt find any.
BTW jv is ther a place that you know of that i can host the file(sounds)?

RandyShughart 01-31-2005 10:00 PM

Can do!

*EDIT* Done, took me about 4 minutes. It's a single shot I made from CoD's Stuka gun loop. I'll e-mail you for it JV.

WarMadII 02-01-2005 02:30 AM

Hey im only wandering. how big is this map so far? lol...

Sniped Ur Azz 02-01-2005 04:21 AM

Quote:

Originally Posted by WarMadII
Hey im only wandering. how big is this map so far? lol...

Erm, I am not sure that you quite understand how his method works. Have you played the 0.9? If so then you know that its a loop of a map...(correct me if I am wrong) but I believe it is a tiny map that has been scripted to repeat itself. So...in essence, there is not really a size persay.


[EOI]SuB-0

philadelphia killing mach 02-01-2005 07:42 AM

do you need a loading page done ? that i could do . just post the name of the map , jv.

jv_map 02-01-2005 10:43 AM

[quote="R'Jackson'Harris":400a1]alright. rock: oh and randy you should try to get those fireing sounds, i couldnt find any.
BTW jv is ther a place that you know of that i can host the file(sounds)?[/quote:400a1]
Hmm not right away... how big is it all? If it's <~ 10 MB my mail box will hold it (if your provider let's you send that much)... otherwise maybe msn will work or maybe I could set it up so you can upload directly to my pc freak:

@RandyShughart: looking forward to that stuka sound cool:

@[EOI]SuB-0: the 0.9 map is a finite size map (not scripted as you say)... broadcasting a real-time changing map to all players will surely kill the network... the map takes up the full grid in radiant (which isn't very big) but the planes are very small and move very slow (about half the speed of a running player) so it still feels huge angel:

@philadelphia killing mach: offer much appreciated but I'm still thinking about a nice common theme for all loading screens... so basically loading screens aren't an urgent issue. Map is called 'Pantelleria' btw, or maybe 'Invasion Of Pantelleria' (<< the one I'm doing now) cool: ... the 0.9 map hasn't got a name yet.

Many thanks all, I really like how everyone's volunteering to help making this project a success beer:

Sniped Ur Azz 02-01-2005 02:19 PM

[quote="jv_map":5d912]@[EOI]SuB-0: the 0.9 map is a finite size map (not scripted as you say)... broadcasting a real-time changing map to all players will surely kill the network... the map takes up the full grid in radiant (which isn't very big) but the planes are very small and move very slow (about half the speed of a running player) so it still feels huge
[/quote:5d912]


O.... lol OK then, well it always seemed like it was done in the same manner that the Runaway Train map was done. BUT in any case thanks for clearing that up for me...I always like to know how things are done.. :) Thanks alot and great work on the mod!

[EOI]SuB-0

RandyShughart 02-01-2005 04:06 PM

Uh, JV? The e-mail you provided doesn't work. It says it doesn't even exist =S

philadelphia killing mach 02-01-2005 04:29 PM

PM me if you need one done.


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