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Well if your looking for that factor of realism in the game you might be in luck, They said weapon authenticity will be very accurate and that they are tryign to only make guns do what they actually did, having guns that fired tracers be the only ones that fire tracers, correct reloading procedures etc. so the muzzle flash may be right, however if they kept that in, it would prolly just be for the reason movies use muzzle flashes just to add as another way to show that your firing or that someone else is firing at you. ya know what i mean?
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I think muzzle flashes are a cool thing to see, they make you more intimidating
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I just thought of something interesting here. I have handled rifles for a while, and one thing I've deffinitly noticed is the near complete lack of Muzzle flash when firing LIVE rounds.
Even during the late morning, mid day and early evening it is just a bang and a cloud of smokeless powder. Only during the early morning, late evening and nightime is muzzle flash very noticeable. This includes Pistols and Machine Guns. Sometimes, I've noticed a Muzzle Flash from a M1A1 Thompson, Mp-40 and Sten. Again, not every round, just every once and a while. 94% of the time anyways it's just the Powder smoke busting out of the barrel. |
if you want to talk about some overexaggerated muzzle flash checkout the ingame movie of Return to Castle Wolfenstein at gamespot .
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I hear that the thompson had quite a flash though
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You wont bee able to see a muzzle flash in a bright day. However it is clearly visible in a moderate light conditions, both cal. 22 and 6.5 which I use in competitions. I have also used 7.62 ammunition in an AG3 machine gun, and the result is the same. I guess it’s also a question about what kind of, and how much powder you use in your cartridges.
The most stupid muzzle flashes I see in games are the ones with four side-bursting flashes. In real life those flashes are caused by a muzzle attachment, which are widely used in Hollywood together with blank ammunition. I can understand why Hollywood are using blanks, but I can’t understand why some games imitate it. |
waffen youi can probably answere this, but i have fired off hmmm. cant remeber now, they were the canadian ww2 rifles, andyways, it was only for cerimonial perpose, mid day, and muzzle flash was extrlemly visible on every 200 persons rifle that was firing, now, is it just casue there blanks, they do this or what?
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yeah your right, in all my experiences with my good ol 243, and any of my 12 gauges, during the day i never see and muzzle flash.
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Ludacris - Yes, It's because they where blank rounds. With no round traveling down the chamber, which restricts the speed the gas escapes the barrel, most of the powder is burned when the barrel is finally clear.
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I hear ya polaris the muzzle flash in the vids ive seen are way over the top. Literally the whole front of the gun lights up not to mention that the flash effect looks a bit crap too.
I dunno whats the big fuss over that game whoop dee doo it has a realistic flamethrower so did kingpin and the programmers from xatrix are the ones that did it in rtcw as well. Have any of you seen what a guy on fire looks like? That has to be the worst effect ive seen basically he runs around with lots of really small flames stuck to him and it doesn't look realistic at all. That games getting so much hype its bound to disappoint from what ive seen the mp40 machne pistol takes almost 1 magazine to kill one enemy. Check this short vid i made outta some wolfenstein footage its 1.5meg in size wmv format and shows the cheesy flamethrower death and the even cheesier muzzle flash. http://homepage.ntlworld.com/gerald.marley/wolf2.wmv ------------------ http://homepage.ntlworld.com/gerald....Animation4.gif !!WERMACHT!! When you absoloutely positively have to kill every last ally accept no substitutes. [This message has been edited by Gerard (edited July 15, 2001).] [This message has been edited by Gerard (edited July 15, 2001).] |
BallisticWookie - "It's something that people have come to expect when they see a weapon fired"
Well, It's still that people expect that all weapons have a highly burning muzzle flash, and you didnt have to reload it, and you didnt have to clean it, and there is no way to break it. I think it's just Ignorance for more "effect." Havent you ever seen a John Woo Film? God, I think that this windtalker stuff has a large chance of sucking. |
Just keep one thing in mind when you bitch aboot realism kiddies... this game isn't real. *GASP* REALLY? Yup, it's just an animated romp through historically inspired areas. Not even all of the locations are real. So, seeing that hunting the Hun nowadays is rather illegal, you just have to do it vicariously through a piece of historical fiction that is ANIMATED. NOT REAL!
------------------ I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME? |
NOT REAL!
------------------ I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME? |
only you care about the muzzle flash imo, maybe other do to, but most of us dont care if the the muzzle flash of the gun is 100% realistic or the recoil system is in the wrong place on the 88
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i understand where Waffy is coming from though . because of the size of the flash in rtcw is rediculous imo . but i definately know that the flash in MoHAA wont be that unrealistic , and i would also like to see some smoke effect when you shoot .
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This is another thing that will have no real bearing on the game whatsoever. Just remember kiddies, this is a game, it' supposed to be fun and look good. How exciting would a movie be without seeing the muzzle flash from the weapons ?? It would look dull and boring, same as this game. If you take away the muzzle flash it's gonna look boring, for those of you who do like the more realistic side of things, this will probably be another thing your gonna have to put up with. It's something that people have come to expect when they see a weapon fired..and yes I know what a weapon looks like when it's fired, I've handled and fired many an automatic weapon in my life and although what you say is fact, there are also times when the flash is very visable during daylight. Once again, I'm sure there will be the opportunity for some mod maker who is knowledable about these sorts of things to rectify the slight miscalculation about muzzle flash.
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Speaking of Rifles: Can someone assist me on how to remove a nail stuck in the barrel of a slug gun/air rifle ? I was fooling round with it when I was little, and something got stuck in it, so I got a widehead nail and fired it and now the gun's useless cause I cant get It out... Please help http://www.pcgamers.net/ubb/frown.gif
------------------ http://www.iencentral.com/warbirds/n...ns/plane14.gif "The Battle of France is over...the Battle of Britain is about to begin. Upon this battle depends our own British life, and the long continuity of our institutions and our Empire." -Winston Churchill, Summer 1940 |
Hmmmm, pull it apart take the nail out and put it back together again http://www.pcgamers.net/ubb/smile.gif
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shhhhh... not real.
------------------ I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME? |
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kraut Killer:
shhhhh... not real. <HR></BLOCKQUOTE> SHUT UP WOMAN! Anyway, I agree, I like change. If there's some hind of some or something comping out of the gun, I don't mind. Lets make this game stand out from all the others, and this change will make it more interesting too see. ------------------ http://www.matrixturkey.homestead.co...gmohSMALL3.jpg |
If you look at the ingame movie footage you can see the muzzle flash from the Garand, MG42 (??) and Thompson. These do sadly look completely unrealistic. I'm hoping for a different look when the game comes around. I did actually ask about the muzzle flash a while ago but didnt recieve any answer, so I dunno. I hope that while playing during the day (seeing theres time of day effects), that when you fire your weapon you only see the powder and smoke coming from the rifle and occasionally a very faint flash/flame and when you shoot at night or in dark areas you can see your muzzle flash very clearly. This would look much better then whats been seen so far, and I realize that the game has come along way since the video so hopefully whats being discussed has been changed.
------------------ http://www.usmedals.com/prodpix/p295.jpg Blessed be the Lord my strength, which teacheth my hands to War and my fingers to fight. |
Yeesh, Look at all of the posts above..
"Yeah, It's not important at all." You guys crack me up http://www.pcgamers.net/ubb/biggrin.gif |
Well here are a few comparison shots
M1 garand http://homepage.ntlworld.com/gerald.marley/garand.jpg Tommygun http://homepage.ntlworld.com/gerald.marley/tommygun.jpg MG42 http://homepage.ntlworld.com/gerald.marley/Mg42.jpg And finally *snigger* wolfensteins mp 40 muzzle flash *snigger* http://homepage.ntlworld.com/gerald....ein%20mp40.jpg I have a few opinions on these. For a start the medal of honour muzzle flashes all appear to be about the same size. I would suggest that they keep the current one for the garand. Scale it up slightly for the tommygun and make one maybe 1 and a half times bigger than the tommys for the MG42. But it should be done in such a way that it does not enclose around the barrel like in that wolfenstein pic. I like the fact that in the video the mausers flash can be seen in DOD it doesn't have one and neither does the springfield. Dont even get me started on that wolfenstein flash lol slightly over the top i think the programmers of this game think the mp 40 is more like a vulcan cannon or minigun judging by that overexagerrated effect. [This message has been edited by Gerard (edited July 17, 2001).] |
Watch movies. The flash isn't as over the top as you'd think. In the movies they use blanks which produce a larger muzzle flash, the flash in Wolfenstien is pretty much on par with those. So you can't really criticize the RtCW programers for making cinematic muzzle flash in a game that's more on the lines of a movie than a realistic venture through Germany.
------------------ I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME? |
hmm, just thought of something about this... again going with the "game" idea.
if they were to put realistic muzzle flash and have it barely if even visable in the daytime.... then how would all the new gamers or just "quakers" etc in general.... how would they be able to spot a soldier easily? and how would they know where the fire was coming from... quickly i think you know what i mean.... usually the whole point of muzzle flash in a game is #1 looks really neat #2 provides a reference point so you can actually hit the bastard. so i am thinking they might have it probably more "gamer" oriented... but a little realistic at the same time ------------------ ----Savour Since 1982---- |
That's another question I have for 2015. In the previous MOH's there was a compass that also showed from which area we were getting hit from. Will there be something like that in AA. Something needs to be done because these levels are going to be more wide open.
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and maybe they could have the compass help for objectives. example:
"You mission is to go north until you find the nazi compound" so you would use a map and compass in tandem to accomplish that. |
Here's another question. In the ingame movie on the beach you can see the bunkers bullets. You know a streak of light that kind of looks like the muzzle flash except it moves with the bullet. Now I don't know much about guns. But I'm pretty sure that in real life bullets do not come with a streak of light. Am I right on this one.
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Looking at those muzzle flashes..they all look the same (MoHAA ones) Maybe they are only temporary ones ?? Just remember the video is getting a bit old now, and 2015 may very well have changed a few, if not alot of things around....who knows, but after looking at the pics, I dont believe these will be the ones used in the game, but please someone, 2015 correct me of I'm wrong ???
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those streaks of light are the tracer rounds. One tracer shoots out for every 5 rounds, that was a fairly standard usage :)
------------------ ----------------------- Latuh fuh U, Benson benson@2015.com "We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code." -regarding level designers |
oh oh *shakes head*
we already went through the "tracer round boxing match" didnt we?? hehe i remember that from a few weeks ago i thinx ------------------ ----Savour Since 1982---- |
Just as a little follow up to the aforementioned tracers, they were covered in phosphate, or was it phosphorus, anyway they were used to help with aiming on machineguns. Especially helpful in airplanes.
------------------ I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME? |
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