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-   -   New TANK map - Under Development (alliedassault.us/showthread.php?t=8368)

scorpiomidget 08-30-2002 04:27 PM

New TANK map - Under Development
 
Hi all,

Long time no speak :(

Anyway you'll all be pleased (i hope) to hear that i've been busily working on a new tank map ... in co-operation with Small Sumo and Wombat.

Map is based in a snowy town. There are AI in the map (cool), and allies and axis have 1 tank each. Mission is to either destroy or capture the enemy tank to win. You get 10 mins and there is no-respawning.

Tank New features:

Bomb attached to back of tank so engine can be disabled.
Tank slows down the more damage it takes
Tank Commander can call up a vehicle status overlay as he drives around.
Tank clipping working better.
Various other improvments to my first tank scripts.

I've also got get in/out in/out working for Jeeps and Trucks, but the darn tanks are a real pain, coz when you get out the damn turret leaves the tank at the same time ! lol ... sure i'll fix this problem in time.


I dont know when the new map will be out, coz i've got to speak to Wombat and SmallSumo 1st to discuss it.

And i've just finished the 2nd beta of the tank scripts, they are cool.

I've also done a new version of the 3D BSP Viewer, it now exports all the triggers etc, which is great, and interesting to see how EA/2015 triggered all the events in the SP maps.

scorpiomidget 08-30-2002 06:21 PM

Not being able to get out of the tanks has been a real pain ...

but good news !

at 1:15a.m. and about to go to bed, i had one last stab at it ...

and yes IVE DONE IT !!! bloody cool.

a quick test of getting in/out in/out 4 times on the trot has worked 100% :)

Going off for ZZZzzz... now, but i'll test it properly tomorrow morning and let u all know what happens.

Night ... (yawn)

[]PanZeR 08-30-2002 09:34 PM

sounds cool

Small_Sumo 08-31-2002 02:35 AM

Hey guys Small_Sumo here perhaps you'd like to see some pics of the snowy map made by the 3 headed monster.
Also in a gimmiky way at my site you can go to the forum and name the map and win . Yay, well its not an x-box but it will be a spot in the map with a pic of yours and a "map named by ....." writen in it . So if you would like this then come join in the fun at http://www.smallsumo.com . Hopefully it wont be long now and you guys will be able to give it a test run.
Also, and scorpio doesnt know this yet but I may include an extra level of his with all his additional vehecles, like he does.
Thing is with a big project like this with 3 guys working together is not getting in each others way and for the end product to be truly a part of each of us.
More news soon .
:)


[img]http://members.iinet.net.au/~ditchkez/nameless/nameless1.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless2.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless3.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless4.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless5.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless6.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless7.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless8.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless9.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless10.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless11.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless12.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless13.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless14.jpg[/img]

[img]http://members.iinet.net.au/~ditchkez/nameless/nameless15.jpg[/img]

scorpiomidget 08-31-2002 06:09 AM

Nice screen shots m8, we need to get some of the tanks in action !

I've finished my testing this morning and the get in/out code is working fine.

Just got to catch up with SmallSumo and Wombat to decide when we are going to run a mp test on the map.

Small_Sumo 09-01-2002 03:12 AM

Just a short while mate maybe tomorrow night ?

Thanks champ your made of gold :)

Pfc.Green 09-01-2002 09:08 AM

Tank you very much

C20H25N3O 09-02-2002 10:16 AM

well this is great news, as the tank map had great potential but too many bugs, and no real obj w/ a small map, but this is a great idea, this I have a fealing will be one of my top 10 maps, if all goes as planned.

thanks

09-02-2002 11:16 AM

Must say that scorpiomidget, Small_Sumo, & Wombat kick ass. You guys are doing so much for this community, introducing new gameplay and kick ass maps. Cant wait till we can get a look at it.

rudedog 09-02-2002 04:57 PM

Please let us know ASAP when these are ready for download.
Looking forward to playing/testing these mighty fine looking maps

scorpiomidget 09-03-2002 04:20 AM

Here is a screeny i just did of the new tanks in the new map :)

Thanks to Wolfman for the wicked skins.

http://www.duncanweir.co.uk/temp/tanks.jpg
http://www.duncanweir.co.uk/temp/tanks.jpg

scorpiomidget 09-03-2002 05:24 AM

Another screen shot, this time it's an overhead, just after an axis victory, check out that smoking allied tank ... heap of junk ! lol

http://www.duncanweir.co.uk/temp/tanks2.jpg
http://www.duncanweir.co.uk/temp/tanks2.jpg

Just adding in some new code.

If you press USE while in the tank it will display a damage report.

If you hold USE down for more than 0.5 seconds it will let you exit the tank.

On exiting the tank, you get to take an extra weapon and some ammo , nice :)

quickfist 09-03-2002 06:31 AM

Cant wait to play this map.

Nice work!!!!!!!!!!!

THX

Tha Great One 09-03-2002 08:30 AM

damn scorpio ive seen that you have bn busy!! good job ...

RyanHicks/painkiller 09-03-2002 09:14 PM

WOW! i can't belive it man you gise should be working with EA right now on the expansion pak wonderful job gise and i hope i get to test the map or am able to d/l it when it comes out tks for all the time in the community you 3
WONDERFUL JOB!!!!!!!!!!

Ghost Dog 09-04-2002 01:26 AM

First of all, great job (guess you're pretty tired of hearing this)

I've done some testing on you 're new Tank map and have a few tips/ideas:

- I've noticed a problem with the tanks, but it ain't a big one: sometimes, when you exit a tank, you end up under the vehicle. (I believe someone mentioned this before)

- The vehicle speeds could also use some adjustment: jeeps should go a lot faster and turn less sharp, same for trucks, allthough they shouldn't go as fast as jeeps but still faster than tanks (they have no M16: ).

- Also mentioned before: there is a shell (or whatever it is) floating in front of every tank (untextured: yellow with black)

- Another great idea for the trucks, dunno if this is possible though (allthough you seem to get everything working) but it would be awesome if players would be able to stand in the back of the trucks to give it some fire2: power.

All the rest has improved a lot since last time I checked it so great work.

PS: I read the post about the vehicles: this is just biggrin: I think I'll start modelling right away.

redsoccerdevil 09-04-2002 08:10 PM

Quote:

Originally Posted by scorpiomidget
Another screen shot, this time it's an overhead, just after an axis victory, check out that smoking allied tank ... heap of junk ! lol

http://www.duncanweir.co.uk/temp/tanks2.jpg
http://www.duncanweir.co.uk/temp/tanks2.jpg

Just adding in some new code.

If you press USE while in the tank it will display a damage report.

If you hold USE down for more than 0.5 seconds it will let you exit the tank.

On exiting the tank, you get to take an extra weapon and some ammo , nice :)

I can see that being abused. A guy starts spraying you, then whips out a rocket, misses with that, then goes to shotty, then to MG. Is there a way to make it so that you can only earn one weapon or leave a tank once, so people aren't virtual armories?

scorpiomidget 09-05-2002 06:11 AM

people standing in trucks is possible :-)

the giving players weapons was just an idea i was trying out, and hey anything is possible, in fact when i'm happy with the script and have released it, you'll be modifing it for your own ends anyway, so you decide if/when/how many weapons people get.

scorpiomidget 09-11-2002 03:25 PM

Spoke to SmallSumo today (after he spoke to Wombat) ...

good news :-)

We will be releasing the new tank map tomorrow some time, so keep your eyes out on here for it.

scorpiomidget 09-11-2002 03:26 PM

Spoke to SmallSumo today (after he spoke to Wombat) ...

good news :-)

We will be releasing the new tank map tomorrow some time, so keep your eyes out on here for it.


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