![]() |
Whats your favorite German vehicles in BF1942?!
Whats your favorite German vehicles in BF1942?!
REF: http://www.ea.com/eagames/official/batt ... ?state=111 |
Gotta love them Tigers.
|
Tigers all the way man, and for the other Countries vehicles, TANKS TANKS and more TANKS, i love using tanks.
|
hey ice add my "i dont play that shit game" vote to every poll...so i can vote...on and btw thanks for being agood sport
|
I love the little jeep, jesus it flys, i love doing kamakazi runs at an oncoming tank evil:
busta why did u even come into this thread than if you hate the game? eek: |
yup load up a bunch of exp packs into the back of a jeep and peel into a tank and fire em off at the moment it hits!
|
hells yes, patch 1.2 will make the tiget tank 25% stronger. Grenades will decrease damage to tanks by 33% The jeep will now be destroyed with one shot of a cannon. mg-42 is now stronger.
Also improve on the Ai and sound issues. |
they all suck
|
Here is the 1.2 patch fixes FIANLLY!
And pyro dont base the game on the demo you dont know what you dont know wtf your talking bout. Tiger tanks may of been powerful but the downside was the speed of it because it was such a heavy tank. And yes tiger tanks will have more health so an M10 or a sherman wont do shit to it but nic it a little. NETWORK/SERVER FIXES Server CPU usage improvements Remote console application is now fixed Neutral flag/Spawn location bug fixed Bug causing soldier animation states to be dropped fixed Reconnection problems fixed The ASE.dll "Failed to execute ASEQuery_init()" error is fixed Bound sockets are released correctly No longer need to reissue the "min.enableRemoteConsole/enableRemoteAdmin" commands when the server restarts Bocage CTF corrupted data fixed People playing on a server should no longer be dropped during map-switches Added feedback when the server registers a weapon hit. Shows with the crosshair flashes CLIENT FIXES GAMEPLAY TWEAKS: Increased jeep's sensitivity to shells (one shot/one kill) Increased B-17 rate of fire for better carpet bombing Increased damage for MG42 and Browning vs. infantry Increased damage caused by airplane machineguns vs. other planes Increased AA gun damage vs. infantry (1 shot/1 kill in torso/head) Increased knife damage distance Increased Tiger tank health by 25% Slightly increased damage for MP40, MP18 and Thompson vs. infantry Decreased grenades damage vs. tanks by 33% <I like this one a LOT! Decreased deviation for pistol when running Fixed M10 being considered as a jeep for splash damage CHEATS REMOVED: Cheat: Long View Distance is no longer working Cheat: Wireframe is no longer working Cheat: Turning Off Fog is no longer working SOUND IMPROVEMENTS & OPTIMIZATIONS: <<< This one too! Irregular looping sounds and/or loss of sounds, bug has been fixed Redundant sound state changes removed Memory usage optimizations Physics engine improved, (example: the mine on the sinking jeep issue is fixed) Improved Security, copy protection, and connection performance Totally new file structure AI OPTIMIZATION: Bots do not jump in and out of vehicles anymore Bots have improved mobility and behavior while sitting in tank turrets |
I think decreasing grenade damage on tanks and further increasing Tiger health was a huge mistake. The tiger is very powerful as is, now infantry won't stand a chance.
Anyways, of course my vote goes to the Tiger. |
Like i said before. EA FUCKS UP AGAIN!
|
i just played on one of them EA servers, i used a tiger for the first time in combat. i was like ed: i took out like 3 shermans, 2 half tracks and a couple of other german tanks. The only thing that stoped me was another tiger. that thing kicks ass. The shermans fireing direct hits to the front would barely make a scratch. freak:
|
maybe it will actually encourate people to use that thing called anti-tank against tanks, but with 25% more armor and the little damage the rockets do you'll need a couple of guys. what fun!
|
ya the grenade thing against tanks is totally homo
|
yep...
i like hot chicks biggrin:
|
All times are GMT -6. The time now is 12:31 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.