 Whats your favorite German vehicles in BF1942?! |
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Senior Member
Posts: 521
Join Date: May 2002
Location: Bathroom
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Whats your favorite German vehicles in BF1942?! -
10-27-2002, 12:02 AM
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Senior Member
Posts: 3,849
Join Date: Jan 2002
Location: Bothell, Washington, U.S.A
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10-27-2002, 12:03 AM
Gotta love them Tigers.
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Senior Member
Posts: 218
Join Date: Jun 2002
Location: Edmonton, Alberta, Canada
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10-27-2002, 12:09 AM
Tigers all the way man, and for the other Countries vehicles, TANKS TANKS and more TANKS, i love using tanks.
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Senior Member
Posts: 1,087
Join Date: Jul 2002
Location: Canada
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10-27-2002, 12:13 AM
hey ice add my "i dont play that shit game" vote to every poll...so i can vote...on and btw thanks for being agood sport
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Major General
Posts: 14,130
Join Date: Jan 2002
Location: Fredericksburg, Virginia, USA
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10-27-2002, 12:13 AM
I love the little jeep, jesus it flys, i love doing kamakazi runs at an oncoming tank evil:
busta why did u even come into this thread than if you hate the game? eek:
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Guest
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10-27-2002, 12:45 AM
yup load up a bunch of exp packs into the back of a jeep and peel into a tank and fire em off at the moment it hits!
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1st Lieutenant
Posts: 4,657
Join Date: Jan 2002
Location: California, USA
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10-27-2002, 12:55 AM
hells yes, patch 1.2 will make the tiget tank 25% stronger. Grenades will decrease damage to tanks by 33% The jeep will now be destroyed with one shot of a cannon. mg-42 is now stronger.
Also improve on the Ai and sound issues.
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Chief of Staff General
Posts: 20,691
Join Date: Apr 2002
Location: Brampton Ontario Canada
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10-27-2002, 12:55 AM
they all suck
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Senior Member
Posts: 729
Join Date: Jun 2002
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10-27-2002, 01:51 AM
Here is the 1.2 patch fixes FIANLLY!
And pyro dont base the game on the demo you dont know what you dont know wtf your talking bout.
Tiger tanks may of been powerful but the downside was the speed of it because it was such a heavy tank. And yes tiger tanks will have more health so an M10 or a sherman wont do shit to it but nic it a little.
NETWORK/SERVER FIXES
Server CPU usage improvements
Remote console application is now fixed
Neutral flag/Spawn location bug fixed
Bug causing soldier animation states to be dropped fixed
Reconnection problems fixed
The ASE.dll "Failed to execute ASEQuery_init()" error is fixed
Bound sockets are released correctly
No longer need to reissue the "min.enableRemoteConsole/enableRemoteAdmin" commands when the server restarts
Bocage CTF corrupted data fixed
People playing on a server should no longer be dropped during map-switches
Added feedback when the server registers a weapon hit. Shows with the crosshair flashes
CLIENT FIXES
GAMEPLAY TWEAKS:
Increased jeep's sensitivity to shells (one shot/one kill)
Increased B-17 rate of fire for better carpet bombing
Increased damage for MG42 and Browning vs. infantry
Increased damage caused by airplane machineguns vs. other planes
Increased AA gun damage vs. infantry (1 shot/1 kill in torso/head)
Increased knife damage distance
Increased Tiger tank health by 25%
Slightly increased damage for MP40, MP18 and Thompson vs. infantry
Decreased grenades damage vs. tanks by 33% <I like this one a LOT!
Decreased deviation for pistol when running
Fixed M10 being considered as a jeep for splash damage
CHEATS REMOVED:
Cheat: Long View Distance is no longer working
Cheat: Wireframe is no longer working
Cheat: Turning Off Fog is no longer working
SOUND IMPROVEMENTS & OPTIMIZATIONS: <<< This one too!
Irregular looping sounds and/or loss of sounds, bug has been fixed
Redundant sound state changes removed
Memory usage optimizations
Physics engine improved, (example: the mine on the sinking jeep issue is fixed)
Improved Security, copy protection, and connection performance
Totally new file structure
AI OPTIMIZATION:
Bots do not jump in and out of vehicles anymore
Bots have improved mobility and behavior while sitting in tank turrets
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Senior Member
Posts: 2,041
Join Date: Mar 2002
Location: Boston, MA
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10-27-2002, 10:18 AM
I think decreasing grenade damage on tanks and further increasing Tiger health was a huge mistake. The tiger is very powerful as is, now infantry won't stand a chance.
Anyways, of course my vote goes to the Tiger.
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Senior Member
Posts: 729
Join Date: Jun 2002
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10-27-2002, 03:07 PM
Like i said before. EA FUCKS UP AGAIN!
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1st Lieutenant
Posts: 4,657
Join Date: Jan 2002
Location: California, USA
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10-27-2002, 03:56 PM
i just played on one of them EA servers, i used a tiger for the first time in combat. i was like ed: i took out like 3 shermans, 2 half tracks and a couple of other german tanks. The only thing that stoped me was another tiger. that thing kicks ass. The shermans fireing direct hits to the front would barely make a scratch. freak:
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Guest
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10-27-2002, 03:59 PM
maybe it will actually encourate people to use that thing called anti-tank against tanks, but with 25% more armor and the little damage the rockets do you'll need a couple of guys. what fun!
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Senior Member
Posts: 521
Join Date: May 2002
Location: Bathroom
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10-27-2002, 08:33 PM
ya the grenade thing against tanks is totally homo
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 yep... |
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Guest
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yep... -
10-27-2002, 08:55 PM
i like hot chicks biggrin:
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