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is any way to capture the game match from the engine...?
i'm trying to make an intro for my clan i was think to save time by trying to capture a mtch and recorded it to avi format!!! is there a way! to do it by the engine!! or other methods?
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bind <key> "avidemo 20"
bind <key> "avidemo 0" One to turn it on, one to turn it off :) If you wanna lose the binds after that, simple: unbind <key> |
It'll take a shitload of screenies, and then kill your fps in the process, but hey, it works.. Have fun converting em all, can't load tgas in flash :)
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shit!! never though some 1 will reply this!! but thax!!
i'll try it at and see how it works!! thax anyyways
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I tried but doesnt work for me.....i am also interested in record a demo, any tips?
thanks |
dame it!! its not working :(
muhahahahhaha!!!! shit!!!!!!! its not working!! dame it where is that guy with the answer!! where is the hero that will help us here
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this is func :
cl_avidemo 1 a n d to turn of cl_avidemo 0 thats all folks |
Yes it works. Thanks!
It take a load of screenies and ping raised a lot.... |
nop, i realy give to peoples my knowledge angel:
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Hero?
Hero ?
Oookk. Anyway. :) |
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