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is any way to capture the game match from the engine...?
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Martok is Offline
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Default is any way to capture the game match from the engine...? - 11-21-2002, 03:02 AM

i'm trying to make an intro for my clan i was think to save time by trying to capture a mtch and recorded it to avi format!!! is there a way! to do it by the engine!! or other methods?
  
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Default 12-01-2002, 12:28 AM

bind <key> "avidemo 20"
bind <key> "avidemo 0"

One to turn it on, one to turn it off

If you wanna lose the binds after that, simple: unbind <key>
  
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Default 12-01-2002, 12:29 AM

It'll take a shitload of screenies, and then kill your fps in the process, but hey, it works.. Have fun converting em all, can't load tgas in flash
  
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shit!! never though some 1 will reply this!! but thax!!
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Default shit!! never though some 1 will reply this!! but thax!! - 12-01-2002, 03:29 AM

i'll try it at and see how it works!! thax anyyways
  
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Default 12-03-2002, 05:47 AM

I tried but doesnt work for me.....i am also interested in record a demo, any tips?
thanks
  
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dame it!! its not working :(
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Default dame it!! its not working :( - 12-03-2002, 10:19 AM

muhahahahhaha!!!! shit!!!!!!! its not working!! dame it where is that guy with the answer!! where is the hero that will help us here
  
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Default 12-03-2002, 02:08 PM

this is func :

cl_avidemo 1

a
n
d

to turn of

cl_avidemo 0

thats all folks
  
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Default 12-04-2002, 04:28 AM

Yes it works. Thanks!
It take a load of screenies and ping raised a lot....
  
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Default 12-04-2002, 02:43 PM

nop, i realy give to peoples my knowledge angel:
  
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Hero?
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Default Hero? - 01-25-2003, 12:28 PM

Hero ?
Oookk.
Anyway.
  
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