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Testers needed for NEW "RESCUE" OBJECTIVE TYPE MAP
The time has come, my fellow mappers.
I am back on-line with 100Mbit. My newest Rescue Objective map is ready for betatesting. What I need now are testers! The map (BETA) will be availiable for download at http://members.tripodnet.nl/Rijden_e..._groesbeek.pk3 Go ahead and download it if you want to test the map. I will be running a server called "Groesbeek Map Test" starting next monday. Feel free to log on and tell me what you think. Also, feel free to test it on your server and e-mail me at arnoutarens@hotmail.com to tell me what you think. [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta1.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta2jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta3jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta4jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta5.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta6.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta7.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta8.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta9.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta10.jpg[/img] |
SCREENIES: (?)
[img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta1.jpg[/img]
[img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta2.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta3.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta4.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta5.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta6.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta7.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta8.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta9.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_Beta10.jpg[/img] |
[img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta1.jpg[/img]
[img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta2.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta3.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta4.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta5.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta6.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta7.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta8.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta9.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/Groesbeek_beta10.jpg[/img] |
MAYBE NOW:?
[img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta1.jpg[/img]
[img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta2.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta3.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta4.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta5.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta6.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta7.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta8.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta9.jpg[/img] [img]members.tripodnet.nl/Rijden_en_Staken/images/groesbeek_beta10.jpg[/img] |
yo ive tested it a bit here is what i think:
- remove the sun...its so damn cloudy in your map...so a sun is a no-go if you ask me... - make sure all your doors always ´open away´ from the player....most of them open the way TO the player..which decreases playability a bit... select your door and hinch and press ´n´ In the ´key´ field type: ´alwaysaway´ and in the open ´value´ field type: ´1´ Now make sure the angle of the door is set right: check out http://users.1st.net/kimberly/Tutorial/index.htm to find out how to do that.....or PM me - make sure the doors have the right sound. Some metal doors have got the standard ´wooden door´ sound when opening them....thats not very realistic. Select your door and ´common´ hinch and press ´n´ Now in the open ´key´ field type: ´doortype´ and in the ´value´ field type: ´metal´ that should give the door a metal sound when opening it. (You can also add ´wood´ or ´garage´ instead of ´metal´, but ´wood´ is not needed...cause mohradiant gives the doors a wooden sound automatically) - I think you can work on the buildings...they look good cause they are broken, but they are not so cool qua design if you ask me....a bit too standard maybe? - I would add some Turret guns in your map...the axis are to defend the bunker right??...well....they would use turrets if you ask me, i would happy: . - maybe some more little details just to make the map look realistic...some crates...ammoboxes or so....you know what I mean. (I know its a beta version.....you would probably add more stuff without someone like me asking you to do it) Thats it.....I think your map is quite cool...it has got trenches cool: , a background sound cool: , mountanious landscape cool: , indoor-outdoor combat (indoor might be a bit bigger) cool: , good FPS, and broken buildings cool: cool: , its not so damn big as some obj. maps are cool:. So you did a real good job m8.....must be because you are Dutch like me oOo: Good luck on testing and improving the map! Rakavolver (Dutch-ass) |
nice map, it seems you are from holland if so we could use your mapping skills very much for our mod http://www.mohom.tk it's about Operation Marketgarden and if i'm not mistaking groesbeek was situated in that area?
add me to msn or contact me on pu2te@hotmail.com if you're intressed in joining our team. |
want to see my skills?...well..skills oOo: check out http://www.nikibh.com/upload/overvieuw1rakastadt.jpg
Im from Holland too ya know..... freak: |
yess! a m-g mod
you guys rock! i wish i was from holland too, hahahaha |
come live at my place then?! evil: evil: we´d have fun
|
ok da ziet er ook nie mis uit Rakavolver, btw ik zijn Belg, misschien al gemerkt aan mijn dialect ;).
But Rakavolver and [504th]Arens if you both are intrested in joining our mod pls contact me, we could really use your help we already have much work done but making more then 10 bridges is a lot of work biggrin: |
it seems that some member has changed the url http://www.mohom.tk
but you also can go with this url http://www.bdt-team.net to our website. |
yo ive added yo to my msn Virox...talk to ya soon. Discussing about your project is easier via MSN than using this forum.
Greetz Raka p.s. Je bent Belg..dat is nog veel beter natuurlijk...dat stomme engels zorgt soms voor twijfelingen...NL RULES! Ik kom gewoon uit Nederland. |
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