Alliedassault

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-   -   Scope Request. . . (alliedassault.us/showthread.php?t=18529)

Jedi Marksman 02-03-2003 02:23 AM

Scope Request. . .
 
Is this posibble?

[img]http://www.dodstudios.net/uploads/uploads/rets.jpg[/img]

With exactly that line configuration?

Brutal CarNage 02-03-2003 02:35 AM

Yeah
 
But just for Axis. Can we make it so that the Allies scopes can use the top and bottom layers from Axis scopes?

Jedi Marksman 02-03-2003 02:40 AM

Actually, I was thinking for both Axis and Allies. I also misspelled "possible". ARGH!

Whatever you wanted to do for the Allied scope would be fine with me, Carnage. biggrin:

Brutal CarNage 02-03-2003 02:59 AM

Ok
 
Ill see what I can come up with.

I mispell stuff al da tim. I dont even worry about it anymore. I dont want to post up something just to say I know how to spell. If i did, I would be over the 1000 mark already.

Brutal CarNage 02-03-2003 08:53 AM

Ok
 
This is what Ive done so far...just for Axis tho.

[img]http://home.attbi.com/~ybhyper/scop1.jpg[/img]

Will work on it more and the Ally scope as well.

Jedi Marksman 02-03-2003 10:39 AM

Very nice, Carnage. biggrin:

Itamar 02-03-2003 02:50 PM

Indeed
 
Well CarNage ... I think you're work is very good :-)

This scope kick ass !!!! May I know why it is only available to axis side though ?

Brutal CarNage 02-03-2003 03:17 PM

Well
 
When you make an Ally scope, you make it in a 1/4 piece. That piece is then replicated to the remaining sections. So when you make something, its gonna look the same in the rest of the sections as well.

With the Axis scope, it comes with Half of the top and Half of the bottom. The top relicates to the opposite side and the bottom does the same. So you have more freedom to create different designs.

Hope that makes a little sense.

02-03-2003 03:40 PM

and what file tells moh to make scope a four piece>

$ilent-$paghetti 02-03-2003 03:42 PM

i might try to make a scope

Brutal CarNage 02-03-2003 03:46 PM

Alright
 
Ally

[img]http://home.attbi.com/~ybhyper/scop2.jpg[/img]


Well the Ally file is zoomoverlay. The Axis files are kartop and karbottom. All of those are tga files, by the way.

Dr. Deleto 02-03-2003 04:23 PM

nice work yo. oh and I was thinking of trying to modify the hud.shader to see if I couldnt use 2 or maybe 4 tga's for the allied scope. If I can get that to work allied scopes may become a lot more sophisticated. but I'm not sure if this is even gonna work so don't go gettin excited just yet.

Maplegyver 02-03-2003 04:51 PM

can u post a link for the both plz

Dj RaNnY kAn 02-03-2003 05:29 PM

whewre can i get those scopes??

Brutal CarNage 02-04-2003 01:48 AM

Ok
 
Im sending them to http://www.alliedassault.us and http://www.mohfiles.com

Look for them soon. Will call them BrutalRealDeal Scopes.:)


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