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Scope Request. . .
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Jedi Marksman is Offline
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Default Scope Request. . . - 02-03-2003, 02:23 AM

Is this posibble?

[img]http://www.dodstudios.net/uploads/uploads/rets.jpg[/img]

With exactly that line configuration?
  
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Yeah
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Default Yeah - 02-03-2003, 02:35 AM

But just for Axis. Can we make it so that the Allies scopes can use the top and bottom layers from Axis scopes?
  
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Default 02-03-2003, 02:40 AM

Actually, I was thinking for both Axis and Allies. I also misspelled "possible". ARGH!

Whatever you wanted to do for the Allied scope would be fine with me, Carnage. biggrin:
  
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Ok
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Default Ok - 02-03-2003, 02:59 AM

Ill see what I can come up with.

I mispell stuff al da tim. I dont even worry about it anymore. I dont want to post up something just to say I know how to spell. If i did, I would be over the 1000 mark already.
  
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Ok
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Default Ok - 02-03-2003, 08:53 AM

This is what Ive done so far...just for Axis tho.

[img]http://home.attbi.com/~ybhyper/scop1.jpg[/img]

Will work on it more and the Ally scope as well.
  
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Default 02-03-2003, 10:39 AM

Very nice, Carnage. biggrin:
  
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Indeed
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Default Indeed - 02-03-2003, 02:50 PM

Well CarNage ... I think you're work is very good :-)

This scope kick ass !!!! May I know why it is only available to axis side though ?
  
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Well
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Default Well - 02-03-2003, 03:17 PM

When you make an Ally scope, you make it in a 1/4 piece. That piece is then replicated to the remaining sections. So when you make something, its gonna look the same in the rest of the sections as well.

With the Axis scope, it comes with Half of the top and Half of the bottom. The top relicates to the opposite side and the bottom does the same. So you have more freedom to create different designs.

Hope that makes a little sense.
  
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Default 02-03-2003, 03:40 PM

and what file tells moh to make scope a four piece>
  
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Default 02-03-2003, 03:42 PM

i might try to make a scope
  
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Alright
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Default Alright - 02-03-2003, 03:46 PM

Ally

[img]http://home.attbi.com/~ybhyper/scop2.jpg[/img]


Well the Ally file is zoomoverlay. The Axis files are kartop and karbottom. All of those are tga files, by the way.
  
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Default 02-03-2003, 04:23 PM

nice work yo. oh and I was thinking of trying to modify the hud.shader to see if I couldnt use 2 or maybe 4 tga's for the allied scope. If I can get that to work allied scopes may become a lot more sophisticated. but I'm not sure if this is even gonna work so don't go gettin excited just yet.
  
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Old
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Default 02-03-2003, 04:51 PM

can u post a link for the both plz
  
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Default 02-03-2003, 05:29 PM

whewre can i get those scopes??
  
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Ok
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Default Ok - 02-04-2003, 01:48 AM

Im sending them to http://www.alliedassault.us and http://www.mohfiles.com

Look for them soon. Will call them BrutalRealDeal Scopes.:)
  
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