![]() |
ok, n00b question, as usual
We run a linux dedicated rack, and yes we run MOHaa there, the linux server client.
I downloaded a number of the custom maps, and foolowed the instructions, ie. "Simply put them in the /main directory", which, of course, I faithfully did. Obviously, since I didnt update the ffa.cfg files, they didnt roate. WHen I added one to the rotation list in the ffa.cfg, it died, saying it could not located the map. What path is used in the rotation line, when the map resides in the /main directory ?? Any help would be greatly appreciated, the old maps are great stuff, but something new is always interesting, too . |
Im not 100% with Linux server but why are you editing the FFA list??
Set gametype to 1 and add them into the Server.cfg like this: maplist" Dm/mohdm1 dm/Canal" Shouldnt need to edit the FFA cfg only the server cfg. kdjac |
well, cause the insturctions for the linux server said to...
so they DO require the /dm path in the maplist command? The infor tells one to set the game type, and then set one of the statements ; exec team.cfg exec obj.cfg exec ffa.cfg these are smaller subsets of the config file, that set specific game settings, I presume (it's where we placed our mods for weapsons, skins, speeds and such) Thnks, I will keep chinkin away on it :) |
darn it, I cant find the edit post button here...
What I mean is that ffa.cfg, and the others are seperate config files in the /main directory. When I did add them to the map list, it failed, saying it could not find the map. And yes, it's(custom map PK3 files) under the /main directory, not /dm I presumed thats why it could not find them. |
All times are GMT -6. The time now is 12:11 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.