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-   -   Request for a sound mod that gets rid of bacground sounds. (alliedassault.us/showthread.php?t=22076)

BeefySleet 03-31-2003 06:41 PM

Request for a sound mod that gets rid of bacground sounds.
 
As the title says i need a sound mod that will get rid of the bacground sounds and all that remains is fottstep sounds and reloading,gunsounds ect just every sound that is in the background to be gone thanks to anyone who can get me one. freak: biggrin: biggrin: swordfight: cool: biggrin:

Fubah 03-31-2003 07:53 PM

[url:617d9]http://www.alliedassault.com/pafiledb/pafiledb.php?action=file&id=1324[/url:617d9]


32 megs of change bro


Also RAGE which is the latest

[url:617d9]http://www.mohfiles.com/file.info?ID=10844[/url:617d9]

bigzooka:

Dr. Deleto 03-31-2003 09:16 PM

I think he means the map sounds Fubah. Like the wind blowing and stuff like that. to get rid of that just open console and type "cinematic" . It removes all ambient sounds like leaves rattling n shit.

bluebrooks 04-01-2003 09:52 AM

you can edit the main map script files.
in each, you'll find a line that calls out to the ambient script. just comment that out and you're done.
"exec global/ambient.scr mohdm1"

or even easier, edit the ambient.scr file. then you only have to edit 1 script

T.Hunter 04-01-2003 11:59 AM

Quote:

Originally Posted by bluebrooks
you can edit the main map script files.
in each, you'll find a line that calls out to the ambient script. just comment that out and you're done.
"exec global/ambient.scr mohdm1"

or even easier, edit the ambient.scr file. then you only have to edit 1 script




an even eaiser way to do this is go into a game. open the console, type editscript and youll see the part that says exec global/ambient.scr (map name) delete that line and hit ctrl S. then open the console again and type restart and vuala the sounds gone.

bluebrooks 04-01-2003 12:10 PM

[quote:ad998]an even eaiser way to do this is go into a game. open the console, type editscript and youll see the part that says exec global/ambient.scr (map name) delete that line and hit ctrl S. then open the console again and type restart and vuala the sounds gone[/quote:ad998]

super-cool, i never heard you could do that.
but, by changing the script this way, will it change it permanently?
either way, it will help me tremendously when testing my mods. I sure wish I knew about that months ago.

Tiwaz 04-01-2003 12:15 PM

Or you could replace the ambient sounds in \main\sound\amb_stereo with empty .mp3 files... (silence, 10 seconds each).

You can find out which map uses which soundfile by viewing the .mus files with notepad in pak0.pk3\music\.

T.Hunter 04-01-2003 12:35 PM

Quote:

Originally Posted by bluebrooks
[quote:5b8fc]super-cool, i never heard you could do that.
but, by changing the script this way, will it change it permanently?
either way, it will help me tremendously when testing my mods. I sure wish I knew about that months ago.

[/quote:5b8fc]


yes it is permnament, so i suggest that you backup ALL of you maps .scr's. its pretty cool because you can spawn pink fog and a whole bunch of other shit.

bluebrooks 04-01-2003 12:49 PM

thats kind of dangerous. as in, you'll change the original pak files from the game.
thanks for the handy knowledge. it'll definately save me tons of time.

ruffryder9009 04-01-2003 01:40 PM

You guys are making this too hard...just open up your console and type s_ambientvolume 0 that'll do exactly what you want. biggrin:


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