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 Scirpting mod origin numbers for dm/mohdm maps When modding a dm/mohdm map , is there an easier way to find the origin numbers for an object you woulkd want to place in the map?Example, if I wanted to put a crate in a certain place.Im doing it the hard way by trial and error.Is there an easier way by means of software or something.Any help would be great. | 
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 open console and type coord, then use the first set of three numbers to place it | 
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 don't forget the 2nd set of #'s to turn or put it at an angle | 
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