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come on.. is there really no way?
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a question (or two) about hosting a mohaa server, concerning map rotation.
firstly, I would like to host an obj. based game. I wonder what these two parameters mean: team win limit map rotation time I guess I know what team win limit is (one team wins x times, then comes next map... right?), but what about rotation time? secondly... I'd like to make a server with maps rotating like this: obj maps 2&4 with team win limit (twl) 10, obj map 1 with twl 5 and obj 3 (omaha... which I don't like too much) with twl 3 or 4. how to do that? is there any way? right now I can only give the same twl parameter to all maps... but I don't want to play 10 rounds of Omaha! version is 1.1 any help would be welcome. [This message has been edited by Ever (edited February 07, 2002).] |
bump
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Until someone make a handy dandy server utility for this game ya really gotta do your homework on this one...I think if you do a search for this topic I remember seeing someone post about setting up a map cycle etc etc in this forum...good luck.
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I love the obj maps
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