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latest news letter has an interesting screenshot
- for classic MOH fans? OK this looks interesting!
The latest EA/MOH news letter is entitled, "Exclusive Screenshot for Classic MOH Fans!". Which is interesting after you see the accompanying screenshot. New screen shot click [url=http://www.fpsadmin.com/gallery/main.php/v/EA/album/MOHA/recognition.jpg.html?g2_imageViewsIndex=1:62485]here[/url:62485] Is it me or does that image look familiar minus the high res textures and C-47 high above? All we have so far is that the file is entitled recognition. There is no meta data I can find within the file, nor any other info in the email. Old screen shot click[url=http://www.fpsadmin.com/gallery/main.php/v/sitenews/may-sshot-lg_08.jpg.html?g2_imageViewsIndex=1:62485]here[/url:62485] To me it looks a lot like a classic MOH:Allied Assault map called destroyed village. No word if this is a concept map, single play or (please god) a multi player map. I'm trying to dig up some old screen shots I have to compare but damn if memory serves me, it looks close. click to enlarge OK, I found an old image, which is from May and also has an airplane in the shot, granted different. - very interesting! Funny how EA sends us this stuff on a Friday so we have to wait until Monday to get some answers. The rest of the news letter contains a small image of the guys at the latest community summit. |
Destroyed village happy:
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snowy park ftw
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Everything looks like static meshes except for that building in he far back left, might be BSP brushes. Mapping is going to be challenging for people, at least for ones who want high performance with static meshes.
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The fine detail on the destroyed walls (front right side) has fragments sticking out, would be an insane amount of work to do and a resource hog when lighting. Ergo, that whole structure is a static mesh.
The building on the front left... first floor wall is a BSP brush as well as the second level floor. The second floor walls are static meshes because of the complex design. The building on the far back left... could be entirely BSP brushes since it's simple... but the railing and support columns are more than likely static mesh. The church... the walls might be BSP brushes but I doubt it. I say the entire thing is a static mesh. Easiest and fastest way to do it is in Maya. Ergo, I believe 90% of the stuff in the screen shot is a static mesh aside from the backdrop and terrain. |
I'm hoping it's much bigger then the original
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Sarcasm |
is this game just a updated version of MOHAA? or is it just all the screenshots they are releasing from old maps?
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Judging by MoH:V it'll probably just be a refurbished and polished up MOH:AA with some new features. But a really good polish nonetheless.
Is that destroyed village map MP for MOHA or a SP map? |
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If anything the game sounds more like what pacific assault was initially promising with the not being stuck to predetermined paths gameplay dynamic. |
will there be a Scientist skin? I could not imagine playing multi-player with out my German Scientist
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i have just cummed.
fucking a, the hunt is what is needed, and of course v2! cannot fucking wait. |
Landshark?
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