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latest news letter has an interesting screenshot
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Default latest news letter has an interesting screenshot - 06-02-2007, 06:28 AM

- for classic MOH fans? OK this looks interesting!

The latest EA/MOH news letter is entitled, "Exclusive Screenshot for Classic MOH Fans!". Which is interesting after you see the accompanying screenshot.

New screen shot click [url=http://www.fpsadmin.com/gallery/main.php/v/EA/album/MOHA/recognition.jpg.html?g2_imageViewsIndex=1:62485]here[/url:62485]

Is it me or does that image look familiar minus the high res textures and C-47 high above? All we have so far is that the file is entitled recognition. There is no meta data I can find within the file, nor any other info in the email.

Old screen shot click[url=http://www.fpsadmin.com/gallery/main.php/v/sitenews/may-sshot-lg_08.jpg.html?g2_imageViewsIndex=1:62485]here[/url:62485]

To me it looks a lot like a classic MOH:Allied Assault map called destroyed village. No word if this is a concept map, single play or (please god) a multi player map. I'm trying to dig up some old screen shots I have to compare but damn if memory serves me, it looks close.


click to enlarge
OK, I found an old image, which is from May and also has an airplane in the shot, granted different. - very interesting!
Funny how EA sends us this stuff on a Friday so we have to wait until Monday to get some answers.

The rest of the news letter contains a small image of the guys at the latest community summit.


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Default 06-02-2007, 06:47 AM

Destroyed village happy:




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Default 06-02-2007, 09:14 AM

snowy park ftw



  
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Default 06-02-2007, 10:44 AM

Everything looks like static meshes except for that building in he far back left, might be BSP brushes. Mapping is going to be challenging for people, at least for ones who want high performance with static meshes.
  
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Default 06-02-2007, 10:57 AM

Quote:
Originally Posted by Sparks
Everything looks like static meshes except for that building in he far back left, might be BSP brushes. Mapping is going to be challenging for people, at least for ones who want high performance with static meshes.
Huh? How does that screenshot imply any of those buildings are static meshes?
  
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Default 06-02-2007, 11:14 AM

The fine detail on the destroyed walls (front right side) has fragments sticking out, would be an insane amount of work to do and a resource hog when lighting. Ergo, that whole structure is a static mesh.

The building on the front left... first floor wall is a BSP brush as well as the second level floor. The second floor walls are static meshes because of the complex design.

The building on the far back left... could be entirely BSP brushes since it's simple... but the railing and support columns are more than likely static mesh.

The church... the walls might be BSP brushes but I doubt it. I say the entire thing is a static mesh. Easiest and fastest way to do it is in Maya.

Ergo, I believe 90% of the stuff in the screen shot is a static mesh aside from the backdrop and terrain.
  
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Default 06-02-2007, 11:31 AM

I'm hoping it's much bigger then the original


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Default 06-06-2007, 03:41 PM

Another dv pic

http://www.totalairborne.com/images/misc/060507.jpg




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Default 06-06-2007, 04:56 PM

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WTF! It used to be a Sherman tank not a fucking Tiger. Fuck this game.

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Default 06-06-2007, 06:23 PM

is this game just a updated version of MOHAA? or is it just all the screenshots they are releasing from old maps?



  
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Default 06-06-2007, 09:33 PM

Judging by MoH:V it'll probably just be a refurbished and polished up MOH:AA with some new features. But a really good polish nonetheless.

Is that destroyed village map MP for MOHA or a SP map?
  
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Default 06-10-2007, 10:15 PM

Quote:
Originally Posted by Sparks
Judging by MoH:V it'll probably just be a refurbished and polished up MOH:AA with some new features. But a really good polish nonetheless.
How exactly do you come to that conclusion? By all accounts with the exception of the ww2 environment and a 2 screens of a mp map airborne looks nothing like allied assault. The gameplay looks like being totally different with the option to start levels at various positions. Infact airborne looks like no other fps ive ever played mainly because of the way you can start a level from a load of different locations. Not even the locations of the maps are the same as allied assault.

If anything the game sounds more like what pacific assault was initially promising with the not being stuck to predetermined paths gameplay dynamic.




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Default 06-11-2007, 10:38 AM

will there be a Scientist skin? I could not imagine playing multi-player with out my German Scientist



  
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Default 06-13-2007, 03:13 PM

i have just cummed.


fucking a, the hunt is what is needed, and of course v2!


cannot fucking wait.


  
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Default 06-13-2007, 04:11 PM

Landshark?



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sillybeans!
  
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