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-   -   Then suddenly: WARNING: ... !!! (alliedassault.us/showthread.php?t=8509)

Kalti 09-01-2002 02:32 PM

Then suddenly: WARNING: ... !!!
 
Loaded a custommap (unavailable!) after serverstart.
Then in the consolewindow: WARNING: had to sanitize the name for client 0

(Line open; No admin soft.)

What does it mean?

rudedog 09-01-2002 03:31 PM

Tell us a little more about this map

Is this new map, a map a server has and your trying to play it?
Are you setting up your own server with custom maps?

Make sure your placing the new_map.pk3 file in your main directory. Also make sure you unzip it b4 placing it in this dir. You will also need to restart MOH b4 a new map will take effect.

Give us some more info and we can help

Kalti 09-01-2002 03:42 PM

Yes...!
 
Like I said: after serverstart... (My server)

& after a map load... (A Betamap of mine)

... and whatever the prob... I would like 2 know what it means: sanitize the name for client 0...

Kalti 09-01-2002 04:35 PM

console...
 
Consolescroll:

=============================
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002
----- FS_Startup -----
Current search path:
D:\MoHaa/main
D:\MoHaa\main\pak6.pk3 (104 files)
D:\MoHaa\main\Pak5.pk3 (259 files)
D:\MoHaa\main\Pak4.pk3 (593 files)
D:\MoHaa\main\Pak3.pk3 (669 files)
D:\MoHaa\main\Pak2.pk3 (4722 files)
D:\MoHaa\main\Pak1.pk3 (772 files)
D:\MoHaa\main\Pak0.pk3 (11175 files)

----------------------
XXXXX files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
couldn't exec custom.cfg
...detecting CPU, found x86 (P5/Pentium2, MMX)

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 38
You are now setup for easy mode.
Winsock Initialized
Opening IP socket: localhost:XXXXX
Hostname: compt
IP: XX.X.X.XXX
IP: XXX.XX.XXX.XX
--- Common Initialization Complete --- 5770 ms
Working directory: D:\MoHaa
Loading Localization File global/localization.txt
execing BETA.txt
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: DM/BOLBETA2
WARNING: had to sanitize the name for client 0
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/american_army.tik
------ Server Initialization Complete ------ 6.12 seconds
Hitch warning: 6144 msec frame time

=============================

That's it, server is approachable to me and gives the same result after loading a standard map !.

Bazooka_Joe 09-02-2002 02:09 AM

Weird. Dumb question, but did you try putting the maps name in lowercase? Is it already? It sounds like it is trying to force the name of the map to something else in order for others to use it. But I'm 1/2 drunk, I may just be blabbering. oOo:

Kalti 09-02-2002 03:53 AM

Okay...
 
There's nobody connected or connecting! and I get the same result when loading a standard map

rudedog 09-02-2002 07:02 AM

Have you tried to follow the instructions listed in the error message?

[quote:badff]Add the following line to the *_precache.scr map script:
cache models/player/american_army.tik [/quote:badff]

You may want to try and post this over at
http://www.dafront.com/~nemesis/

They have a message board about mapping for MOH

good luck

09-02-2002 09:27 AM

NO QUESTION
 
[quote="ST_Bazooka_Joe":5c2df]. But I'm 1/2 drunk, I may just be blabbering. oOo:[/quote:5c2df]


I DONT THINK THERES MUCH QUESTION ABOUT IT...LOL...BUTCHER


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