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Then suddenly: WARNING: ... !!!
Loaded a custommap (unavailable!) after serverstart.
Then in the consolewindow: WARNING: had to sanitize the name for client 0 (Line open; No admin soft.) What does it mean? |
Tell us a little more about this map
Is this new map, a map a server has and your trying to play it? Are you setting up your own server with custom maps? Make sure your placing the new_map.pk3 file in your main directory. Also make sure you unzip it b4 placing it in this dir. You will also need to restart MOH b4 a new map will take effect. Give us some more info and we can help |
Yes...!
Like I said: after serverstart... (My server)
& after a map load... (A Betamap of mine) ... and whatever the prob... I would like 2 know what it means: sanitize the name for client 0... |
console...
Consolescroll:
============================= --- Common Initialization --- Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002 ----- FS_Startup ----- Current search path: D:\MoHaa/main D:\MoHaa\main\pak6.pk3 (104 files) D:\MoHaa\main\Pak5.pk3 (259 files) D:\MoHaa\main\Pak4.pk3 (593 files) D:\MoHaa\main\Pak3.pk3 (669 files) D:\MoHaa\main\Pak2.pk3 (4722 files) D:\MoHaa\main\Pak1.pk3 (772 files) D:\MoHaa\main\Pak0.pk3 (11175 files) ---------------------- XXXXX files in pk3 files execing default.cfg execing menu.cfg execing newconfig.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "fov" couldn't exec custom.cfg ...detecting CPU, found x86 (P5/Pentium2, MMX) ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 38 You are now setup for easy mode. Winsock Initialized Opening IP socket: localhost:XXXXX Hostname: compt IP: XX.X.X.XXX IP: XXX.XX.XXX.XX --- Common Initialization Complete --- 5770 ms Working directory: D:\MoHaa Loading Localization File global/localization.txt execing BETA.txt g_gametype will be changed upon restarting. ------ Server Initialization ------ Server: DM/BOLBETA2 WARNING: had to sanitize the name for client 0 ^~^~^ Add the following line to the *_precache.scr map script: cache models/player/american_army.tik ------ Server Initialization Complete ------ 6.12 seconds Hitch warning: 6144 msec frame time ============================= That's it, server is approachable to me and gives the same result after loading a standard map !. |
Weird. Dumb question, but did you try putting the maps name in lowercase? Is it already? It sounds like it is trying to force the name of the map to something else in order for others to use it. But I'm 1/2 drunk, I may just be blabbering. oOo:
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Okay...
There's nobody connected or connecting! and I get the same result when loading a standard map
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Have you tried to follow the instructions listed in the error message?
[quote:badff]Add the following line to the *_precache.scr map script: cache models/player/american_army.tik [/quote:badff] You may want to try and post this over at http://www.dafront.com/~nemesis/ They have a message board about mapping for MOH good luck |
NO QUESTION
[quote="ST_Bazooka_Joe":5c2df]. But I'm 1/2 drunk, I may just be blabbering. oOo:[/quote:5c2df]
I DONT THINK THERES MUCH QUESTION ABOUT IT...LOL...BUTCHER |
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