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ERROR --- "Max_Plane_Patches"
HELP! Does anyone know what this is?? Or have any ideas? I have a large and not even close to finished outdoor map that comes in at 4,731k right now. Compiles is a LONG time on a fast machine, I can tweak that.
Just looking for info someone may have on the error issue and what it means so I can locate the issue. |
This is from Quake3, migth be the same (just a little different error text)
ERROR: MAX_PATCH_PLANES A visible brush face is being split too many times. Extra vertex points are created on visible face edges, where they are split by other visible face points (corners, or vertices). So if you have too many visible face points touching the edges of another face, that particular face will be split many times and have many vertex points. |
Re: ERROR --- "Max_Plane_Patches"
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