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Showing results 1 to 5 of 5 Search: Posts Made By: (DRUNKnCDN) Fat Bastard
Forum: MoH Maps, Mods & Skins 07-01-2003, 07:48 PM
Replies: 13
Views: 44
Well for the most part, while Newt has been...

Well for the most part, while Newt has been shooting his mouth off and waiting for his brain to catch up, I have been toying with the .tik files. I have made some progress and am able to make the...
Forum: MoH Maps, Mods & Skins 07-01-2003, 02:37 PM
Replies: 13
Views: 44
well...i must say ....you are soooo...

well...i must say ....you are soooo helpful.....both of you....

there really should be some courtesy to not post an answer to a thread if you don't have a damn clue yourself......

obviously I...
Forum: MoH Maps, Mods & Skins 06-30-2003, 02:32 PM
Replies: 13
Views: 44
Well damn....aren't u helpful

Well damn....aren't u helpful
Forum: MoH Maps, Mods & Skins 06-30-2003, 12:10 PM
Replies: 13
Views: 44
Ok.....first that doesn't answer anything......I...

Ok.....first that doesn't answer anything......I have already user-moded my .tik files for the weapons.....i can read the yaw ....min max etc....but what to the numbers correspond to...what is the...
Forum: MoH Maps, Mods & Skins 06-30-2003, 10:21 AM
Replies: 13
Views: 44
moding .tik files

I am looking for a line by line explanation of the ballistics included in the .tik weapons files and how this is modelled by the appropriate entries.

Thanks a mil..

cheers,

Fat Bastard

...
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