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				07-01-2003, 07:48 PM
			
			
			
		  
		
	
                
            	
		
		
		Well for the most part, while Newt has been shooting his mouth off and waiting for his brain to catch up, I have been toying with the .tik files.  I have made some progress and am able to make the smg hard to control, but deadly at close range (while ineffective at the length across most full maps).  AND YES 1 > 2 can happen depends on the model and what you are trying to replicate from the real world and how it was programmed.  I have also been able to up the kick on the MG's so that it is more like the real thing.  I am now trying to mod a german rifle to remove the bolt action, I have tried to copy the style of the garand----?----as well as to completely cut and paste the script below the ballistic data and some of the init files above.  I have a rifle that fires, albiet looks like the garand, but even though the rifle looks like the garand ---? the model hand still makes the motion to clear the action....???? is there another point in the MOHAA files that control this.... that I need to mod as well? 
		
	
		
		
		
		
		
	
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