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Showing results 26 to 50 of 78 Search: Posts Made By: 1944
Forum: MoH General Discussion 09-03-2004, 09:00 PM
Replies: 32
Views: 2,605
Posted By 1944
Are you on the MOHTeam Gerard? gg.

Are you on the MOHTeam Gerard? gg.
Forum: MoH General Discussion 09-03-2004, 07:58 PM
Replies: 27
Views: 2,054
Posted By 1944
Dragon mentioned...

Dragon mentioned [url=http://www.escapedturkey.com:62c50]EscapedTurkey[/url:62c50]. 24 man server for $25 and 32 man for $35. Not for MOH though. Check them out for Game Listing. You CAN'T get...
Forum: MoH General Discussion 09-03-2004, 06:53 PM
Replies: 22
Views: 1,960
Posted By 1944
Dragon, I can't imagine a 24 man server for $25....

Dragon, I can't imagine a 24 man server for $25. I checked the site out and they look legit. How is this possible?
Forum: MoH General Discussion 08-05-2004, 07:46 AM
Replies: 28
Views: 2,125
Posted By 1944
I am hosting a stock server for AA. Only addition...

I am hosting a stock server for AA. Only addition is Buzzgoodies which fixes all the crashes/landshark and adds bleeding below 25 hp. FF = OFF

COME GET OWNED! STOCK TDM|47ms|69.93.251.230:12203
Forum: MoH General Discussion 08-02-2004, 07:26 AM
Replies: 28
Views: 2,125
Posted By 1944
fuK j0O bl4sT4!

fuK j0O bl4sT4!
Forum: MoH General Discussion 08-01-2004, 10:29 AM
Replies: 5
Views: 744
Posted By 1944
Pak1/textures/mohmenu/dmloading ...

Pak1/textures/mohmenu/dmloading
Pak1/textures/mohmenu/objloading
Forum: MoH General Discussion 08-01-2004, 08:42 AM
Replies: 28
Views: 2,125
Posted By 1944
Ran a search on ASE for 'stock' and this is the...

Ran a search on ASE for 'stock' and this is the only valid one that showed up. Other than this, I have run across a couple of others that didn't
have 'stock' in the hostname. If I run into anymore,...
Forum: MoH Maps, Mods & Skins 07-31-2004, 08:24 AM
Replies: 6
Views: 613
Posted By 1944
Try downloading a hex-editor.

Try downloading a hex-editor.
Forum: MoH Maps, Mods & Skins 09-19-2003, 07:20 AM
Replies: 40
Views: 2,776
Posted By 1944
Smoke/Gas Grenades for AA finished

Hey everyone. I actually got around to finishing the Smoke/Gas grenades for AA. The original version I had got deleted off my computer, so I had to start over from scratch.

The 2 mods are ready...
Forum: MoH General Discussion 09-18-2003, 08:56 PM
Replies: 4
Views: 553
Posted By 1944
Dumbass.

Dumbass.
Forum: MoH Maps, Mods & Skins 09-18-2003, 07:54 PM
Replies: 27
Views: 1,813
Posted By 1944
Of course it would. Oh and Del, I'm not talking...

Of course it would. Oh and Del, I'm not talking about converting animations, I'm talking about whole new ones.
Forum: MoH Maps, Mods & Skins 09-18-2003, 06:02 PM
Replies: 27
Views: 1,813
Posted By 1944
Lets see. A hobby. Hmm, that would be modding MOH...

Lets see. A hobby. Hmm, that would be modding MOH smart one. What else. Aha, a life. Lets see, I work 30 hours a week and attend college classes. If that isnt hobby or life enough for you, you need...
Forum: MoH Maps, Mods & Skins 09-18-2003, 05:50 PM
Replies: 27
Views: 1,813
Posted By 1944
And you need to make sense when you post. hake:

And you need to make sense when you post. hake:
Forum: MoH Maps, Mods & Skins 09-18-2003, 05:42 PM
Replies: 27
Views: 1,813
Posted By 1944
I can easily create the animations. I just need...

I can easily create the animations. I just need the new version of Lightray3d. The one I have dosent support animations very well.
Forum: MoH Maps, Mods & Skins 09-18-2003, 03:14 PM
Replies: 14
Views: 1,186
Posted By 1944
I can control the amount of clips that are...

I can control the amount of clips that are dropped. But, that is only controlled by a server-sided CVAR. So, let me know if I should just leave the dropped ammo as is, or reduce to 1 clip.
Forum: MoH Maps, Mods & Skins 09-17-2003, 11:22 PM
Replies: 14
Views: 1,186
Posted By 1944
The basic concept of the mod is to force the...

The basic concept of the mod is to force the player to think before he/she shoots or runs out in the open. Higher damage rates and lower ammo counts should push the idea along.

Should I mess with...
Forum: MoH Maps, Mods & Skins 09-17-2003, 10:12 PM
Replies: 14
Views: 1,186
Posted By 1944
Limited Resources Mod

I came up with a weapon mod idea. I have a couple of ideas that I want to run past you guys first.

1. Should I disallow partial reloads? (like the m1garand)
2. Should weaponbashing be a...
Forum: MoH Maps, Mods & Skins 09-17-2003, 07:27 AM
Replies: 2
Views: 384
Posted By 1944
You have to keep it letter for letter. If you add...

You have to keep it letter for letter. If you add or take away a variable, then the game will most likely crash.
Forum: MoH Maps, Mods & Skins 09-16-2003, 06:36 AM
Replies: 30
Views: 1,883
Posted By 1944
You will be waiting for awhile.

You will be waiting for awhile.
Forum: Offtopic 09-15-2003, 10:06 AM
Replies: 15
Views: 1,238
Posted By 1944
lol. Spam swordfight:

lol. Spam swordfight:
Forum: MoH Maps, Mods & Skins 09-15-2003, 06:45 AM
Replies: 30
Views: 1,883
Posted By 1944
I'm glad you like it Newt.

I'm glad you like it Newt.
Forum: MoH Maps, Mods & Skins 09-15-2003, 05:13 AM
Replies: 17
Views: 1,414
Posted By 1944
I have already done a full sound transfer to MOH....

I have already done a full sound transfer to MOH. biggrin:
Forum: MoH Maps, Mods & Skins 09-15-2003, 05:12 AM
Replies: 30
Views: 1,883
Posted By 1944
All you can do is replace weapons in MOH. The...

All you can do is replace weapons in MOH. The mortar replaces the grenade.
Forum: MoH Maps, Mods & Skins 09-14-2003, 04:31 PM
Replies: 17
Views: 1,414
Posted By 1944
Nice work Fletch.

Nice work Fletch.
Forum: MoH Maps, Mods & Skins 09-14-2003, 04:30 PM
Replies: 19
Views: 1,743
Posted By 1944
You cannot directly port the weapons like that....

You cannot directly port the weapons like that. Each weapon has a new version number. Different than what the SH weapons have. So they won't work because of that.
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