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Showing results 26 to 50 of 109
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Posts Made By:
Slyk
Forum:
MoH Maps, Mods & Skins
01-28-2003, 12:56 AM
Replies:
2
TRACTOR WORKS version 1.1
Views:
391
Posted By
Slyk
did you download version 1.1???? I moved the...
did you download version 1.1???? I moved the farplane data into the .scr file instead of the worldspawn...slight blue tint and much better, although now that I'm tweaking the TOW version, I've...
Forum:
MoH Maps, Mods & Skins
01-27-2003, 11:13 PM
Replies:
2
TRACTOR WORKS version 1.1
Views:
391
Posted By
Slyk
TRACTOR WORKS version 1.1
Version 1.1 released, in the back log waiting for posting here, but you can get it at this address:
http://www.paonline.com/marconia/mp_tra ... _dm1.1.zip...
Forum:
MoH Maps, Mods & Skins
01-27-2003, 11:10 PM
Replies:
5
Sniper Maps?
Views:
630
Posted By
Slyk
TRACTOR WORKS version 1.1 Spearhead map
Have you followed this link?:
http://www.paonline.com/marconia/mp_tra ... _dm1.1.zip (http://www.paonline.com/marconia/mp_tractorworks_dm1.1.zip)
and the threads here: ...
Forum:
MoH Maps, Mods & Skins
01-26-2003, 06:51 AM
Replies:
8
ERROR MESSAGE WITH MOHAA RADIANT! PLEASE HELP!
Views:
864
Posted By
Slyk
Did you try compiling WITHOUT that box to be sure...
Did you try compiling WITHOUT that box to be sure it IS that box giving the error? I've had the same problem and they're tough to pinpoint sometimes. Worst case you may need to resnap a lot of...
Forum:
MoH Maps, Mods & Skins
01-23-2003, 01:11 PM
Replies:
4
anyone knows something about building ladders?, HELP
Views:
506
Posted By
Slyk
You've got a couple issues. 1. when you make a...
You've got a couple issues.
1. when you make a ladder or most anything else, don't use a grid size smaller than 2 if at all possible.
2. sounds like your ladder needs to be 'snapped' to the grid....
Forum:
MoH Maps, Mods & Skins
01-22-2003, 01:36 PM
Replies:
8
ERROR: LoadTGA:! Help I cant run my map I've made
Views:
857
Posted By
Slyk
Did you by any chance, happen to use the 'rubble'...
Did you by any chance, happen to use the 'rubble' texture like the one in the Berlin TOW map??? IF you did, this is your problem. Remove it and replace it with something else.
Forum:
MoH Maps, Mods & Skins
01-21-2003, 08:35 PM
Replies:
3
Tractor Works version 1.1 now available.....
Views:
447
Posted By
Slyk
Screenshots are with the original thread here:
http://www.alliedassault.com/phpBB2/vie ... 07&start=0 (http://www.alliedassault.com/phpBB2/viewtopic.php?t=153907&start=0)
Forum:
MoH Maps, Mods & Skins
01-21-2003, 07:25 AM
Replies:
3
Tractor Works version 1.1 now available.....
Views:
447
Posted By
Slyk
*bump*
*bump*
Forum:
MoH Maps, Mods & Skins
01-21-2003, 07:17 AM
Replies:
6
HOW COME NOBODY CAN SEE THE SKINS THAT IM TRYIN TO USE ?
Views:
641
Posted By
Slyk
because they have to have the skins too and/or...
because they have to have the skins too and/or not be using 'force model' if they do have the same ones.
Forum:
MoH Maps, Mods & Skins
01-20-2003, 10:32 AM
Replies:
3
Mortars in my map? Help please.
Views:
465
Posted By
Slyk
If you have the mortar in there, you need to...
If you have the mortar in there, you need to compile the map and when you go into Spearhead, load the map and it should be there. In the editor you only see the black box. I'm not sure what your...
Forum:
MoH Maps, Mods & Skins
01-20-2003, 09:10 AM
Replies:
3
Mortars in my map? Help please.
Views:
465
Posted By
Slyk
1. you need to have Spearhead installed 2. ...
1. you need to have Spearhead installed
2. mortars are can be found by 'right-clicking' and looking in the 'addon' section, german, turretweapons,... I think. You'll only see a big black box...
Forum:
MoH Maps, Mods & Skins
01-17-2003, 09:08 PM
Replies:
3
Tractor Works version 1.1 now available.....
Views:
447
Posted By
Slyk
Tractor Works version 1.1 now available.....
VERSION 1.1 now posted........IF you have v1.0 be sure to OVERWRITE the first one. Improved fps, lighting, .scr file etc.
http://www.paonline.com/marconia/mp_Tra ... _dm1.1.zip...
Forum:
MoH Maps, Mods & Skins
01-17-2003, 09:05 PM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Version 1.1 is now posted.......although I'm...
Version 1.1 is now posted.......although I'm worried about it being confused and no one getting it. It won't have anymore changes. I'm building the OBJECTIVE version off of it.
...
Forum:
MoH Maps, Mods & Skins
01-17-2003, 02:51 PM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Patience........who's got any?! I've come to...
Patience........who's got any?! I've come to realize that I may be able to map but I sure as heck can't script. Hung up on that and trying to get the stupid stuff to work. Got 5 objectives to...
Forum:
MoH Maps, Mods & Skins
01-17-2003, 09:29 AM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Thanks for the enthusiasm! I GUARENTEE you that...
Thanks for the enthusiasm! I GUARENTEE you that the updated v1.1 is SO MUCH better. Wait for the OBJ version. Not sure of all the details but I want random objective spawns where possible with one...
Forum:
MoH Maps, Mods & Skins
01-17-2003, 06:51 AM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Actually, I've got version 1.1 nearly complete,...
Actually, I've got version 1.1 nearly complete, finalizing a few details of the pk3 now. Playtesting on live server tomorrow of version 1.0....unless I can get 1.1 uploaded to them in time. I'll...
Forum:
MoH Maps, Mods & Skins
01-16-2003, 03:21 PM
Replies:
4
ambient light
Views:
628
Posted By
Slyk
in the worldspawn you need to add the...
in the worldspawn you need to add the 'ambient_light' and then a number. Guessing somewhere in the teens would be a place to start.
Forum:
MoH Maps, Mods & Skins
01-16-2003, 07:55 AM
Replies:
1
Having trouble with "The Crossing - Part 1b, Gun Assaul
Views:
352
Posted By
Slyk
It's a DM map only. Error in the write up about...
It's a DM map only. Error in the write up about it here as being SP. As far as I know it's not in any server rotation anywhere. I've updated it for Spearhead but never released that version. ...
Forum:
MoH Maps, Mods & Skins
01-15-2003, 10:46 AM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
uploaded the updated .scr file yesterday (jan...
uploaded the updated .scr file yesterday (jan 14). It's good to go. Been toying with other aspects and have improved the FPS a good bit for the OBJ version. I'll re-release the DM version WITH the...
Forum:
MoH Maps, Mods & Skins
01-14-2003, 11:24 AM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Ok, there may be an issue with the .scr...
Ok, there may be an issue with the .scr file.......... I will repost the zip file later today, JAN 14...Please WAIT to download until AFTER 6:00 PM EST.
Sorry for the issue.
Forum:
MoH Maps, Mods & Skins
01-14-2003, 10:34 AM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Post where you like Powell.. 1. Fog...in...
Post where you like Powell..
1. Fog...in the .scr file for 7168 units...no idea why you wouldn't see any.
2. Metal shaft/pipe?? No idea which one you mean. The one that is bent, you HAVE to...
Forum:
MoH Maps, Mods & Skins
01-14-2003, 08:44 AM
Replies:
17
Tractor Works v1.0 Released....
Views:
1,124
Posted By
Slyk
Tractor Works v1.0 Released....
"Tractor Works" multi-player map released, v1.0 The map is mid-size and prefers higher end machines, sorry. It is also a SPEARHEAD map, as what Stalingrad theme would work without the Russian????...
Forum:
MoH Maps, Mods & Skins
01-08-2003, 02:35 PM
Replies:
27
New Planes Model
Views:
1,894
Posted By
Slyk
So, we're supposed to believe that second pic is...
So, we're supposed to believe that second pic is IN Mohaa??? Hardly... find it hard to believe that ALL the animations work...engines, gun turrets??? And a German fighter to boot? Yeah, right. I...
Forum:
MoH Maps, Mods & Skins
12-23-2002, 01:49 PM
Replies:
20
BOTS IN MP
Views:
1,658
Posted By
Slyk
they work, maps need info nodes and such if you...
they work, maps need info nodes and such if you develop you own maps... making them 'smart' is another issue that will greatly benefit from script work being done now.
Forum:
MoH Maps, Mods & Skins
12-23-2002, 01:44 PM
Replies:
5
Help with ladders!
Views:
658
Posted By
Slyk
Ok, just to rehash a little.. 1. you have...
Ok, just to rehash a little..
1. you have to siderails....
2. you have rungs somewhere, mine are 16-32 units apart, doesn't matter.
3. you applied a full height common/ladder brush that...
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