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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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02-16-2003, 01:26 PM
Quote:
Originally Posted by MPowell1944
This looks pretty interesting indeed. The last time they got flamethrowers to work the flame textures were 2d and there wasn't any sound. If they can bind that flame to the player and have it cause damage like they did before, then the ball will be rolling with this. But as everyone has said, everyone and their brother would be using this new weapon. A script should be made to control the number of them used per team.
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good idea
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