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				11-07-2003, 01:04 PM
			
			
			
		  
		
	
                
            	
		
		
		Uber_Soldat:  nice map.  I played around in the beta a bit.  Couple questions: 
-  Did you use VIS groups? 
-  I had some areas with ok FPS while just running around, but with a full server I'd worry about them.  VIS and a shorter far_plane would help maybe. 
A couple suggestions: 
-  wire obstacles or something to block off moving into the 'instant death' triggers you have.  I just found that to be frustrating that for no reason I just died by crossing into some invisible zone.  Would 'feel' better to me. 
-  a little more cover on the river banks, even if it's just bushes or a few crates around. 
-  a couple z-fighting problems in the bunker mg windows. 
-  soften the lighting level a bit for the red lights, may cut down on some of the bleed through around the door frames, etc. 
 
The glider are top notch!  I love the house details.  The bridge is awesome!  Nice to see some guys put a LOT of time into a map to make it look, feel and run great.  Good job, and PLEASE, finish it off.  It'll show. 
		
	
		
		
		
		
		
	
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