
11-07-2003, 12:04 PM
Uber_Soldat: nice map. I played around in the beta a bit. Couple questions:
- Did you use VIS groups?
- I had some areas with ok FPS while just running around, but with a full server I'd worry about them. VIS and a shorter far_plane would help maybe.
A couple suggestions:
- wire obstacles or something to block off moving into the 'instant death' triggers you have. I just found that to be frustrating that for no reason I just died by crossing into some invisible zone. Would 'feel' better to me.
- a little more cover on the river banks, even if it's just bushes or a few crates around.
- a couple z-fighting problems in the bunker mg windows.
- soften the lighting level a bit for the red lights, may cut down on some of the bleed through around the door frames, etc.
The glider are top notch! I love the house details. The bridge is awesome! Nice to see some guys put a LOT of time into a map to make it look, feel and run great. Good job, and PLEASE, finish it off. It'll show.
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