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				Having trouble with a skin! - 
            
          
		
		
				
		
				08-22-2003, 12:45 AM
			
			
			
		  
		
	
                
            	
		
		
		hi everyone I have recently been trying to make a waffen ss mountain korps skin but for some reason i can't get it to work, so i just thought i'd tell you what i have done and show you my .tik and my .shader file. 
ok so i have it all packed up into a pk3 file i have 3 folders and they are 
models>player: german_mountain.tik, german_mountain_fps.tik 
scripts: mountain.shader 
textures: mountain_shirt.tga, mountain_pants.tga, mountain_helmet.tga, gustav.tga (gustav is the face) 
 
ok so those are the contents of the pk3 file i hope they are right if not please tell me!  here are my shader and tik files: 
 
TIKI 
setup 
{ 
	path models/human/german_waffenss_shutze 
	skelmodel waffen_ss_shutze.skd 
 
	surface pants shader mountain_pants 
	surface tunic shader mountain_shirt 
	surface tunic_cull shader mountain_shirt_cull 
 
	path models/human/heads 
	skelmodel head8.skd 
//      surface head shader gustav 
 
	path models/human/hands 
	skelmodel hand.skd 
	surface hand shader handsnew 
 
	path models/gear/g_headgear 
 
	skelmodel germanhelmet.skd 
	surface outside shader mountain_helmet 
	surface inside shader german-helmet_inside 
} 
 
 
// 
// define what folder to get specific sound from for the player model 
// 
$define pulloutdir sound/weapons/pullout 
 
 
init 
{ 
	client 
	{ 
		// Cache sounds here 
	} 
	server 
	{ 
		voicetype axis4 // set the voicetype to use for multiplayer instant messaging 
	} 
} 
 
 
// 
// include the base player model definition 
// 
$include models/player/base/include.txt 
 
// need to indicate the end of the tiki file because we have a tiki command at the end 
//end 
 
If anyone finds anything wrong with this please tell me! 
 
here is the shader file: 
 
mountain_shirt 
{ 
	qer_editorimage textures/mountain_shirt.tga 
	 
	{ 
		map textures/mountain_shirt.tga 
		rgbGen lightingSpherical 
	} 
} 
 
mountain_pants 
{ 
	qer_editorimage textures/mountain_pants.tga 
	{ 
		map textures/mountain_pants.tga 
		rgbGen lightingSpherical 
	} 
} 
 
camohelm 
{ 
	qer_editorimage textures/models/gear/german_gear/camohelm.tga 
	cull none 
	{ 
		map textures/models/gear/german_gear/camohelm.tga 
		rgbGen lightingSpherical 
	} 
} 
shutzshirt_cull 
{ 
	qer_editorimage textures/mountain_shirt.tga 
	cull none 
	{ 
		map textures/models/human/germanmaps/shutzen/shutzshirt.tga 
		rgbGen lightingSpherical 
	} 
} 
gustav 
{ 
	qer_editorimage textures/gustav.tga 
	{ 
		map textures/gustav.tga 
		rgbGen lightingSpherical 
	} 
mountain_helmet 
{ 
	qer_editorimage textures/mountain_helmet.tga 
	{ 
		map textures/mountain_helmet.tga 
		rgbGen lightingSpherical 
	} 
 
thanx for taking a look at it! please reply if you see anything wrong! i appologize for this being so long! 
 
Thanx  
Boomstick 
		
	
		
		
		
		
		
	
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