Small SMALL localization.txt progress -
01-26-2003, 04:10 AM
Well, I was messing around with localization.txt for SH today, and I noticed a few things:
1) the file MOH:SH loads is cloned. If you delete it out of the MOH:AA pak6.pk3 file and the pak0.pk3 of MOH:SH, it still generates a script from somewhere.
2) The original localization.txt file in the pak0.pk3 for MOH:AA has something to do with the loading of the SH script. If you delete this, and the other two mentioned above, the console will not load ANY localization.txt script.
3) It's quite possible EA hard-coded a script into the .EXE or another file I cannot locate right now that "locks" changes of text in the file (MOTD, Chat Filter) I wish Chris Sheldon would confirm this with me.
Simo, I'm pretty sure you were un-banned, so if you read this, please go over with me how you got the MOTD to work in SH again. I'm pretty sure you said you had to make a .PK3 out of it.
Anyone else have any ideas/help suggestions?
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