HELP my helmet -
02-03-2003, 06:11 PM
ok i need so inside of helmet is not transparent
heres shader
[code:bdadd]long1_coat
{
qer_editorimage textures/models/human/long1_coat.tga
{
map textures/models/human/long1_coat.tga
rgbGen lightingSpherical
}
}
long1_coat_c
{
qer_editorimage textures/models/human/long1_coat_c.tga
cull none
{
map textures/models/human/long1_coat_c.tga
rgbGen lightingSpherical
}
}
long1_pants
{
qer_editorimage textures/models/human/long1_pants.tga
{
map textures/models/human/long1_pants.tga
rgbGen lightingSpherical
}
}
long1_helmet
{
qer_editorimage textures/models/human/long1_helmet.tga
{
map textures/models/human/long1_helmet.tga
rgbGen lightingSpherical
}
}
long1_gloves
{
qer_editorimage textures/models/human/long1_gloves.tga
{
map textures/models/human/long1_gloves.tga
rgbGen lightingSpherical
}
}
long1_face
{
qer_editorimage textures/models/human/long1_face.tga
{
map textures/models/human/long1_face.tga
rgbGen lightingSpherical
}
}
long1_gear
{
qer_editorimage textures/models/human/long1_gear.tga
{
map textures/models/human/long1_gear.tga
rgbGen lightingSpherical
}
}[/code:bdadd]
and the TIK
[code:bdadd]TIKI
setup
{
path models/human/german_panzer_tankcommander // Set path to set skelmodel from
skelmodel panzer_tankcommander.skd // Set body model
surface coat1 shader long1_coat
surface pants shader long1_pants
surface coat2 shader long1_coat_c
path models/human/heads // Set new path for head model
skelmodel head7.skd // Set head model
surface head shader long1_face
path models/human/hands
skelmodel hand.skd
surface hand shader long1_gloves
path models/equipment/USGear/airborne
skelmodel airborne_gear.skd
surface gear shader long1_gear
path models/equipment/USGear/helmets
skelmodel us_helmet.skd
surface us_helmet shader long1_helmet
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype army // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
//end
[/code:bdadd]
thanks need help fast
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