i can get the death sounds and pain sounds to work... but not the messages they say, i'll hear the change but my test computer will still say the normal message, i even tried placing the alias for the taunt mixed up with the death files just incase the computer only shared death sounds, but that didn't work either, thanks four helping me bluebrooks... here's my threads, hopefully you can help
(uberdialog.scr)
//custom death sounds
alias player_death08 sound/dialogue/M3L2/A/dfr_panic_35h3.wav soundparms 1.5 0.1 0.9 0.2 160 1200 dialog streamed maps "m1 m2 m3 m4 m5 m6 dm obj" (works fine when they die)
alias allied_airborne_af sound/dialogue/Generic/A/idle/dfr_idle_35h_1.wav soundparms 1.5 0.1 0.9 0.2 160 1200 dialog streamed maps "m1 m2 m3 m4 m5 m6 dm obj" (should go when taunt "coving fire" is used, but doesn't work for others)
and also i have a fire that gives health when your standing in it, but the sound again only works for me
//Fire script for map 1 (this part is in my fixmap1.scr so i don't edit the mohdm1.scr directly)
local.fix1 = spawn script_model
local.fix1 model "emitters/firefill.tik" //front
local.fix1.origin = ( -741.46 -773.43 448.13 )
local.fix1.angles = ( 0 0 0 )
local.fix1.scale = 1.0
local.fix1 = spawn script_model
local.fix1 model "emitters/linger_smoke.tik" //front
local.fix1.origin = ( -741.46 -773.43 449.13 )
local.fix1.angles = ( 0 0 0 )
local.fix1.scale = 1.0
local.fix1 = spawn script_model
local.fix1 model "emitters/fire.tik" //under bridge
local.fix1.origin = ( -741.46 -773.43 448.13 )
local.fix1.angles = ( 0 0 0 )
local.fix1.scale = 1.0
//Fire give health and sound (this is in the mohdm1.scr)
local.trig = spawn trigger_multiple
local.trig targetname hurt
local.trig setsize ( -741.46 -773.43 448.13 ) ( -701.46 -723.43 448.13 )
//local.trig sound sound/dialogue/Generic/A/idle/dfr_idle_35h_1.wav
local.trig setthread _mythread
local.trig message "You found the fountian of youth!"
local.trig sound firesound_1 streaming (i've tried direct links to sound files here with a line like this "sound/dialogue/Generic/A/idle/dfr_idle_35h_1.wav" with no luck)
local.trig wait 10 // How often the trig acts
local.trig delay 0 // How long before trig acts
level waittill spawn
_mythread:
$hurt volumedamage -100
Can you figure either one out? or can anyone else please try and help also? thanks