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Here is the readme:
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Medal of Honor Allied Assault(tm) Breakthrough Demo Version 1.0
Read Me File
August 29, 2003
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Thank you for downloading the Medal of Honor Allied Assault Breakthrough
Multiplayer Demo.
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Installation Instructions
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To install the Medal of Honor Allied Assault Breakthrough Multiplayer Demo:
1) Browse to the file you downloaded and extract its contents.
2) One of the extracted files is "Setup.exe".
3) Double mouse-click "Setup.exe".
4) Follow the instructions that appear, to install the demo.
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Uninstalling Medal of Honor Allied Assault Breakthrough Multiplayer Demo
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Windows 95,98, and ME
To uninstall the Medal of Honor Allied Assault Breakthrough Multiplayer Demo:
1) Bring up your Start Menu. 
2) Choose "Settings".
3) Choose "Control Panel".
4) Choose "Add/Remove Programs"
5) Highlight "Medal of Honor Allied Assault Breakthrough Multiplayer Demo" and
   click the "Add/Remove..." button in the lower right.
6) Follow the instructions that appear, to uninstall the demo.
You can also uninstall the following way:
1) Bring up your Start Menu. 
2) Choose "Programs".
3) Choose "EA GAMES".
4) Choose "Medal of Honor Allied Assault Breakthrough Multiplayer Demo"
5) Click on "Uninstall MOHAAS Multiplayer Demo"
Windows XP: Home Edition and Professional
To uninstall the Medal of Honor Allied Assault Breakthrough Multiplayer demo:
1) Bring up your Start Menu. 
2) Choose "Settings".
3) Choose "Control Panel".
4) Choose "Add/Remove Programs"
5) Highlight "Medal of Honor Allied Assault Breakthrough Multiplayer Demo" and
   click the "Remove" button below its name.
6) Follow the instructions that appear, to uninstall the demo.
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Gameplay Instructions
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All controls are available and customizable from the "Controls"
Menu accessible from the Main Menu. Here is a breakdown of the
default controls.
 
             FUNCTION:  KEY/MOUSE USED
       Primary Attack:  Left mouse button
     Secondary Attack:  Right mouse button
               Reload:  r
         Move Forward:	w
        Move Backward:  s
          Strafe Left:	a
         Strafe Right:	d
                  Use:  e
        Jump/Stand Up:	Space
               Crouch:	Left Ctrl
            Turn Left:	Move mouse left
           Turn Right:	Move mouse right
              Look Up:	Move mouse up
            Look Down:	Move mouse down
             Run/Walk:	Left Shift
          Next Weapon:  Mouse Wheel Up
      Previous Weapon:  Mouse Wheel Down
       Holster Weapon:  q
     Pistol (Colt 45):  1
  Rifle (Springfield):  2
       SMG (Thompson):  3
             MG (BAR):  4
              Grenade:  5
Heavy (Panzerschreck):  6
           Binoculars:  7
         	
Important Notes:
-Health Packs
        Make sure to either walk into or center your view on and
        activate the "use" key on these items when in need of 
        health. Health packs are rectangles with a red cross and
        restore a large amount of health. They appear next to 
        dead bodies in multiplayer. 
-Mounted Machine Gun
        There is a mounted machine gun that you can walk up to
        and activate with the "use" key. To stop using this
        mounted gun, type the "use" key again.
-Secondary Attack
        Most weapons use the secondary attack. Sniper Rifle zooms 
        and grenades are thrown a much shorter distance with
        secondary attack. Other weapons bash as a secondary attack.
    
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System Requirements
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MINIMUM CONFIGURATION
Windows XP, Windows Me, Windows 2000, Windows 98, or Windows 95 
(Windows NT is not supported)
733 MHz Intel Pentium III or 700 MHz AMD Athlon processor
128 MB RAM 
8x CD-ROM/DVD-ROM drive 
300 MB free hard disk space
16 MB OpenGL capable video card using an NVIDIA GeForce, ATI Radeon, NVIDIA Riva TNT2, ATI Rage 128 or PowerVR3 Kyro II chipset 
with OpenGL and DirectX 8.0 compatible driver
DirectX 8.0 compatible sound card
Keyboard
Mouse
RECOMMENDED
1 GHz or faster Intel Pentium III or AMD Athlon processor
32 MB or greater supported OpenGL capable video card with OpenGL and DirectX 8.0 compatible driver
The following 16MB or greater 3D accelerators are not fully
supported and do not work properly with the game:
-3Dfx Voodoo 4 and 5
	No intro movies play. Various textures are corrupted.
        Breakable windows are opaque until broken. Once
        broken they have a corrupted texture.
-3Dfx Voodoo 3
	Various textures are corrupted. Breakable windows are
        opaque until broken. Once broken they have a corrupted
        texture. Transparent red bomb placements are invisible.
-3Dfx Voodoo Banshee cards
-Matrox G400 and G450
	Frame rate is often below 10 frames per second even at
        the lowest video settings. Level load times are longer
        than normal.
-Nvidia Vanta
        These older cards yield a frame rate that is often
        below 10 frames per second even at the lowest video
        settings.
-PowerVR NEON 250 cards:
	Video Logic PowerVR Neon 250
-S3 Savage 2000 cards:
	Diamond Viper II
-S3 Savage 4 cards:
	Diamond Stealth III S540
	Diamond Stealth III S540 Extreme
-SiS 300 cards
The following sound card isn't supported:
-Ensoniq SoundScape PNP
The following sound cards have known problems:
-Diamond Monster Sound MX 400
	Requires turning off "DirectSound Acceleration" in the
	driver. See the detailed explanation under
	"Troubleshooting."
-Creative Labs Audigy
	Currently hardware acceleration for this card does not
	work correctly.
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Hard Drive Space
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210 MB of free hard drive space is required to install the demo.
Additionally, Windows will require its own free hard drive space
for its operating system (virtual memory). The amount of space
required varies from 100 MB to 250 MB. If you have less than
250 MB free space you may encounter the following message in an
error dialog:
	"Ran out of virtual memory"
If you encounter this message, free up some hard drive space.
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Running Demo with GameSpy Arcade
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How to Play Medal of Honor Allied Assault Breakthrough Multiplayer Demo in 
GameSpy Arcade:
You can play Medal of Honor Allied Assault Breakthrough Multiplayer Demo online
through GameSpy Arcade, which comes conveniently bundled with the
demo. Once you have installed GameSpy Arcade do the following:
Launch GameSpy Arcade and go to the Medal of Honor Allied Assault
Breakthrough Multiplayer Demo Room: Click on the GameSpy Arcade link in your
Start Menu. When the software starts, you’ll see a list of games
and more along the left-hand side. Medal of Honor Allied Assault Breakthrough 
Multiplayer Demo Room will appear on the left under the “Demos”
heading. There’s plenty to do, but there’s time for that later:
Click on the Medal of Honor Allied Assault Breakthrough Multiplayer Demo button
on the left to enter the Medal of Honor Allied Assault Breakthrough 
Multiplayer Demo room. It will appear under the DEMOS listings.
Find and Join a Medal of Honor Allied Assault Breakthrough Multiplayer Demo
Server: Once you’re in the Medal of Honor Allied Assault Breakthrough 
Multiplayer Demo room you can meet or greet other players and find
servers. The top half of the application will list all of the
available servers, including the number of people playing and your
connection speed (measured by something called “ping.” The lower
your ping, the better.) Double-click on a server of your choice to
join.  Medal of Honor Allied Assault Breakthrough Multiplayer Demo will launch
and automatically connect you to the server you selected. Let the
fun begin!
Problems? 
If you have problems using Arcade, whether installing the program,
registering it, or using it in conjunction with Medal of Honor
Allied Assault Breakthrough Multiplayer Demo, consult our help pages, 
located at 
http://www.gamespyarcade.com/help/ or e-mail us by using the
form located at 
http://www.gamespyarcade.com/support/contact.asp.
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MineSweepers & Land Mines
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The mine detector (and the German Minensuchgerat) can be used to
plant land mines in appropriate terrain. When the player is
standing still over sand, dirt, gravel, snow and grass using the
primary fire button will cause a land mine to be placed. Within
three seconds the land mine will be buried and undetectable by 
enemy forces.
	Players with the mine detector equipped will be able to 
	detect buried enemy land mines. These land mines will 
	become un-buried so that allies can see them and avoid 
	stepping on them. A player with an equipped mine detector 
	will be able to remove it (and add a land mine to their 
	own ammo count) by being close enough to the land mine 
	and pressing the secondary fire button while aimed at 
	the land mine.
	Players who step on an enemy land mine will reveal 
	(un-bury) the land mine. Only when the player steps off 
	the land mine will it explode. Any player (whether they 
	have the mine detector equipped or not) will defuse a 
	landmine after standing still on it for 15 seconds.
	
	In a Free-For-All mode game, placed land mines are 
	hostile to every player besides the one to placed the 
	land mine. In all other modes of gameplay the land mines 
	are only hostile to the opposing team.
	
	Buried land mines are vulnerable to being set-off by 
	the explosions of grenades, bazookas and other land 
	mines. Players can use these weaspons to make sure a 
	passage-way is clear of landmines.
	A player can only have eight(8) landmines at most 
	placed on a map. An attempt to place any more landmines 
	will remove the oldest landmine still active on a map. If 
	a mine detector using player switches weapon classes or 
	teams (in a non-FFA game mode) then all the mines that 
	they've placed in a map will vanish.
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Improving Gameplay Performance
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Some machines will benefit from experimenting with your
video/sound options:
	- From the Main Menu choose the "Options" menu signified
          by some electronic equipment towards the left side on
          the table. Then select the "Video" menu, select "Texture
          Detail" and choose "LOW".
	- Also from the "Video" menu uncheck the "WALL DECALS"
          check box. This will prevent the game from creating 
          bullet marks on walls and should improve performance.
        - Try reducing your video resolution to 640x480 or even
          512x384 in your "Video" menu. The lower the resolution,
          the easier it is for your computer to run the game.
	- From the "Video" menu you can try lowering your color
          depth from 32 to 16 bit.
	- Video cards with less than 64MB Video memory cannot set
          texture detail to high and texture color depth to 32 bit simultaneously. 
          These cards can get very poor performance at times, so lower your 
          texture detail and/or lower your texture depth to 16 bit.
	- From the "Advanced" menu under the "Options" menu try
          turning the "SHADOWS" down to "simple" or "none". Note that on 
          some machines setting to Complex will cause your frame rate to 
          drop by up to one half.
        - In Advanced Video Options you can change your View
          Model. This allows one to choose how much of their own
          player model is shown. 
          NONE means player's arm and weapon will not appear.
          GUN ONLY means the gun and not the arms of Sgt Baker will appear. 
          FULL means that you will see both Sgt Baker' hands and the weapon 
          he is holding during gameplay. The less of Sgt Baker that is showing, 
          the faster the game should run.
        - If you are using the Nvidia GeForce chipsets, it is recommended that 
          you set your Digital Vibrance setting to low or medium dependent on 
          preference. By doing so, there is much more of a contrast to the colors 
          which, in turn, adds a lot to the ambience. Results: the lighting really pops 
          out and adds increased production value.
          You can set your Digital Vibrance by doing the following:
             -Right click on your desktop
             	-Choose Properties
             	-Choose Settings
             	-Choose Advanced
             	-Choose Color Correction
             	-Digital Vibrance is located at the top of the Color Correction box
         The best results were viewed by setting this on low.
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Troubleshooting
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Windows XP
-If you are using Windows XP, you must have administrator rights 
to install and run Medal of Honor Allied Assault Breakthrough Demo. 
If you have administrator rights, and wish to give a "limited user" 
administrator rights, you can do this in "User Accounts" section of the 
Windows XP Control Panel.  
Video Card Drivers
-Some video card drivers do not support OpenGL correctly. Typical
problems that may occur with these drivers include:
	- Crashing on starting up
	- Crashing when changing video resolutions
	- Corrupted textures
	- Garbage artifacts on screen
	- Unexpected bright flashing on screen
	- Unusually slow performance.
The solution is to go to your video card manufacturer's website
and download updated drivers for your card. It is highly
recommended that, given an option, you download and install
Microsoft-certified (WHQL) drivers.
-Video Resolution of 1600x1200
A resolution of 1600 x 1200 pixels is not fully supported and has 
been found to have problems with various video cards. If the game
crashes you can run in safe mode and adjust your resolution back 
to a stable and desirable setting.
-Video Resolution of 1152x864
A resolution of 1152 x 864 pixels has been found to have problems
with various video cards. In this resolution the program may appear
to be running in a windowed application. If this is unacceptable 
please adjust your resolution back to a stable and desirable setting. 
-Dual Monitors
Dual monitors are not supported. Disabling the secondary video
card will allow the game to run with dual monitors.
Sound Card Drivers
-Diamond Monster Sound MX 400
How to fix the MX 400 for use by Medal of Honor Allied Assault:
	1)	Exit from Medal of Honor Allied Assault if you are
                running the game.
	2)	Open up the "Diamond Monster Sound" utility from
		the toolbar; this is a small red and white icon
		near the clock.
	3)	Make sure the "Enable DirectSound Acceleration"
		checkbox is off.
        4)      Click on the "Apply And Exit" button. You should
                be able to run Medal of Honor Allied Assault
                without a problem.
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Other Issues
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Multiplayer:
-The IPX Protocol is not supported, only TCP/IP is.
-Players can, on rare occasion, turn invisible in multiplayer.
You may see another player's model appear over a spawn point
stuck in mid-stride. That player will be able to move around and
will appear invisible to you although he may be visible to other
players. Simply disconnect and re-connect to the server to fix
this.
Keyboard Controls:
-Some PC keyboards cannot recognize certain combinations of 3 or
more simultaneously pressed keys. This is an inherent problem
unrelated to Medal of Honor Allied Assault Breakthrough Demo.
Advanced Console Commands from the Advanced Options menu:
-By default the advanced console will not be available
unless the option is checked in the "Options" menu. From this
console you will be able to make advanced console commands. The
normal console is active by default and allows you to post
messages to everyone else in multiplayer.
Listen Servers (non-dedicated servers) in Multiplayer
-There is a known issue where the player on the server may 
become invisible. This occurs most frequently on a Free For All
type game.
GeForce FX Driver Version 4523
-Fog does not appear correctly with driver version 4523.
Installing a newer or older driver will fix this problem.
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Useful Web Sites
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http://windowsupdate.microsoft.com
Keep your Windows installation up to date.
http://www.cmohs.org
The official site of the Congressional Medal of Honor Society.
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Legal Information
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THIS SOFTWARE IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND,
WHETHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE WHICH ARE
HEREBY DISCLAIMED. IN NO EVENT WILL ELECTRONIC ARTS BE LIABLE FOR
ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM
POSSESSION, USE, OR MALFUNCTION OF THIS ELECTRONIC ARTS SOFTWARE
PRODUCT.
SOME STATES DO NOT ALLOW LIMITATIONS AS TO HOW LONG AN IMPLIED
WARRANTY LASTS AND/OR EXCLUSIONS OR LIMITATIONS OF
INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATIONS
AND/OR EXCLUSIONS OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY
GIVES YOU SPECIFIC RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS
WHICH VARY FROM STATE TO STATE.
ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS
FILE AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE.
THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. ALL RIGHTS ARE
RESERVED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED,
REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR 
MACHINE-READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF 
ELECTRONIC ARTS, P.O. BOX 9025, REDWOOD CITY, CALIFORNIA 
94063-9025, ATTN: CUSTOMER SUPPORT.
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Electronic Arts Copyright
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Software and Documentation © 2003 Electronic Arts Inc.  All Rights Reserved.