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large crate location?
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TMP-Lyme is Offline
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Default large crate location? - 09-22-2003, 07:57 PM

large crate, which .tik file is the large crate, i cant inf d it, and i have been looking for hours. im speaking on the large crates used in most mods, and a example would be the crates in southern france beside the tunnel, and the ones in the algiers where u can jump up to get over a wall.. thanks in advance.
  
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Default 09-22-2003, 09:55 PM

It is not a model. It is made out of brushes.
  
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Default 09-22-2003, 10:38 PM

you mind telling me how to make a simple crate? or how to use brushes? cause i didnt see any of this in the how-to i was pointed to. thanks in advance. and this would work as a serverside mod to a stock map right?
  
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Default 09-22-2003, 11:27 PM

local.box1 = spawn script_model
local.box1 model "static/indycrate.tik"
local.box1.origin = ( -907 -4455 -460)
local.box1.angles = (0 90 0)
local.box1 solid
local.box1 nodamage
  
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Default 09-23-2003, 08:51 AM

can the local.box1 or locl.fix1 be named anything? or does it have to cordinate with a file name?
  
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Default 09-23-2003, 02:13 PM

[quote="TMP-Lyme":3c41a]can the local.box1 or locl.fix1 be named anything? or does it have to cordinate with a file name?[/quote:3c41a]

u can change the "box1" part to any name you want, just make sure if change the name it's the same for the wole script:

local.box2 = spawn script_model
local.box2 model "static/indycrate.tik"
local.box2.origin = ( -907 -4455 -460)
local.box2.angles = (0 90 0)
local.box2 solid
local.box2 nodamage

local.box3 = spawn script_model
local.box3 model "static/indycrate.tik"
local.box3.origin = ( -907 -4455 -460)
local.box3.angles = (0 90 0)
local.box3 solid
local.box3 nodamage

and so on

ALSO you can chande the size if the item:
local.fire = spawn script_model
local.fire model "emitters/fireandsmoke.tik"
local.fire.origin = ( 0 0 0)
local.fire.angles = (0 45 0)
local.fire.scale = 2.0 <-------- (1.0 is stocksize)
  
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Default 09-23-2003, 02:34 PM

thanks alot!
  
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mounted machine guns
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Default mounted machine guns - 09-24-2003, 12:46 AM

what file is the mounted machine gun? like the one u go up to, press "use" and have unlimited ammo, it just shoots.... i cant seem to find it mad:
  
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Default 09-24-2003, 01:03 AM

LOL

local.mg421 = spawn models/statweapons/mg42_gun.tik
local.mg421.origin = ( 3615.72 -1620.19 261.28)
local.mg421.angle = -90
local.mg421 yawCenter -100
local.mg421 maxyawoffset 45

local.mg42Bipod = spawn script_model
local.mg42Bipod model "statweapons/mg42_bipod.tik"
local.mg42Bipod.origin = ( 3615.72 -1620.19 263.28)
local.mg42Bipod.angle = -90
local.mg42Bipod solid

keep in mind these are a bitch to get the angles right where you want it
  
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Default 09-24-2003, 02:41 AM

thanks dude, your a big help beer:

man im a noob
  
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Default 09-24-2003, 09:35 AM

what is the yaw line for?
  
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