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posed german soldier
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philadelphia killing mach is Offline
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Default posed german soldier - 01-04-2005, 09:53 AM

i need a model for a 'statue' and figured using one of the posed soldier models would do . can i change the skin textures for the posed soldier i opt to use without it affecting the normal game ? meaning change the texture names via the script and .tik file like normal skin modding ?
  
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Default 01-04-2005, 12:30 PM

yeah just make a new shader for it
  
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Default 01-04-2005, 04:25 PM

do you mean a model for a map if so just tell me, il make it. rock:
  
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Default 01-04-2005, 10:34 PM

thanks RJ but i think GS hit the nail on the head. GS , so i'd just have to change the textures for the regular german_worker (.tik & .shader) like a normal skin just include them in the right folders for my map.pk3, then put a ai/misc_worker in the map ?
  
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Default 01-05-2005, 07:52 AM

[quote="philadelphia killing mach":5b4d8]thanks RJ but i think GS hit the nail on the head. GS , so i'd just have to change the textures for the regular german_worker (.tik & .shader) like a normal skin just include them in the right folders for my map.pk3, then put a ai/misc_worker in the map ?[/quote:5b4d8]

you got it
  
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Default 01-05-2005, 08:32 AM

simply beautiful; use the ai or posed from models (just to be sure)*


the model is just going to stand there, not move or interact with player. also could i put a clip around it so it's 'solid' ?
  
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Default 01-05-2005, 10:41 AM

[quote="philadelphia killing mach":29199]also could i put a clip around it so it's 'solid' ?[/quote:29199]

yeah just do that in the map editor
  
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