Quote:
Originally Posted by Whatada
The pillars don't look natural. =(
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It's hard to explain but it doesn't look right at all...when I made maps for MoHAA I tried very hard to make sure that the textures seemed unique even if I had used a certain texture numerous times in close proximity.
Your map (Which is pretty nice, btw) features that pillar texture, the problem is it appears far more often and it's far more obvious to the human observer, then the surrounding textures. IMHO subtly is the most important aspect of texturing.