Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Problems with weapon skinning
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Problems with weapon skinning
Old
  (#1)
:R-cK: bender is Offline
Member
 
Posts: 42
Join Date: Sep 2002
Location: The Land of The Midnight Sun
   
Default Problems with weapon skinning - 09-25-2002, 09:12 AM

Hey all

I've done some weapon skins - they work fine on my computer but none of those who has tried them can't get them working. It's a skin pack with skins for all weapons except the rockets. People who has tried them haven't got any other weapon skins in their main folder. I've saved them as .tga files, 32bits.

That, by the way, is another thing - should I save them as 16, 24 or 32 bits files?? I'm a newbee to weapon skinning, though I've used photoshop for ages...

Some skins have .dds files in the pk3 file...is that relevant to my problem, and what's in the .dds files?

I haven't posted them here yet, but I will when my mates can get them working too.

Hope some of you can take some time and answer my questions...

-bender
fire2:

-------------------------------
KILL'EM_ALL>>>ALL_OF'EM
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.