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				02-11-2002, 12:21 AM
			
			
			
		 
               
 hi all here is my prob. i can set up a multiplayer server on a non dedicated option and tick the box for gamespy and it runs fine people can see it and join although i cant see it on my other lan machine on the gamespy network i run behind a router and firewall but have opened up the required port to the dedicated machine. If i run a dedicated server no one seems to join i have tried using mohaa dedicated server launcher as well. here is my launcher console script please help im new to server setups thanx.
 --- Common Initialization ---
 Medal of Honor Allied Assault 1.10 win-x86 Jan 22 2002
 ----- FS_Startup -----
 Current search path:
 E:MOHmainpak6.pk3 (61 files)
 E:MOHmainPak5.pk3 (259 files)
 E:MOHmainPak4.pk3 (593 files)
 E:MOHmainPak3.pk3 (669 files)
 E:MOHmainPak2.pk3 (4722 files)
 E:MOHmainPak1.pk3 (772 files)
 E:MOHmainPak0.pk3 (11175 files)
 E:MOH/main
 
 ----------------------
 18251 files in pk3 files
 execing default.cfg
 execing menu.cfg
 execing newconfig.cfg
 Config: unnamedsoldier.cfg
 execing configs/unnamedsoldier.cfg
 couldn't exec localized.cfg
 execing autoexec.cfg
 Unknown command "fov"
 couldn't exec custom.cfg
 ...detecting CPU, found Intel Pentium III
 
 ------- Input Initialization -------
 Initializing DirectInput...
 Couldn't set DI coop level
 Falling back to Win32 mouse support...
 ------- Input Initialization Complete ------- 12
 You are now setup for easy mode.
 Winsock Initialized
 Opening IP socket: localhost:12203
 Hostname: dikos-shitta
 IP: 192.168.1.13
 --- Common Initialization Complete --- 1693 ms
 Working directory: E:MOH
 Loading Localization File global/localization.txt
 ------ Server Initialization ------
 Server: dm/mohdm1
 ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
 ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/book_closed_thin_green.tik
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/drinkglass.tik
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/book_closed_thin_blue.tik
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/book_closed_thick_lavender.tik
 ------ Server Initialization Complete ------  5.32 seconds
 execing server.cfg
 sv_maxclients will be changed upon restarting.
 g_gametype will be changed upon restarting.
 ------ Server Initialization ------
 Server: dm/mohdm1
 ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
 ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/book_closed_thin_green.tik
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/drinkglass.tik
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/book_closed_thin_blue.tik
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/miscobj/book_closed_thick_lavender.tik
 ------ Server Initialization Complete ------  2.82 seconds
 ^~^~^ Add the following line to the *_precache.scr map script:
 cache models/fx/dummy.tik
 Hitch warning: 8217 msec frame time
 Hitch warning: 814 msec frame timeHitch warning: 661 msec frame time
 Hitch warning: 885 msec frame time
 
 Hitch warning: 7040 msec frame time
 Hitch warning: 763 msec frame time
 Hitch warning: 843 msec frame time
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