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redhawk_six is Offline
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Default need help - 07-05-2003, 03:00 PM

Okay, I've decided to try my hand at skinning, but the skin doesn't work. It doesn't even show up in the menu. I have no idea as to why. Could someone take a look at my Shader and Tik files and tell me if there is anything wrong with them, thanks.

The shader file, named: allied_rdhk6_rangerforest.SHADER

[quote:cb1d1]ranger_pantsbootsforest
{
qer_editorimage textures/models/human/usmaps/ranger/ranger_pantsbootsforest.tga
{
map textures/models/human/usmaps/ranger/ranger_pantsbootsforest.tga
rgbGen lightingSpherical
}
}

ranger_assaultvestforest
{
qer_editorimage textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga
{
map textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga
rgbGen lightingSpherical
}
}

av_ltnt_capforest
{
qer_editorimage textures/models/human/usmaps/ranger/av_ltnt_capforest.tga
{
map textures/models/human/usmaps/ranger/av_ltnt_capforest.tga
rgbGen lightingSpherical
}
}

ranger_assaultvestforest
{
qer_editorimage textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga
{
map textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga
rgbGen lightingSpherical
}
}

ranger_veiwsleevecamo
{
qer_editorimage textures/models/forestcamosleeve.tga
{
map textures/models/forestcamosleeve.tga
rgbGen lightingSpherical
}
}[/quote:cb1d1]

The tik file named: allied_rdhk6_rangerforest.tik
[quote:cb1d1]TIKI
setup
{

path models/human/allied_ranger_soldier // Set path to set skelmodel from
skelmodel assaultvest.skd // Set body model


surface ranger_pants shader ranger_pantsbootsforest
surface ranger_top shader ranger_assaultvestforest
surface armband shader av_ltnt_capforest

// $include models/human/heads/us_young_heads.tik
path models/human/heads
skelmodel head1.skd
surface head shader slick_dirty

path models/human/hands
skelmodel hand.skd
surface hand shader l_gloves


}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end
[/quote:cb1d1]

The fps tik file named: allied_rdhk6_rangerforest_fps.tik
[quote:cb1d1]TIKI
setup
{

path models/human/allied_ranger_soldier // Set path to set skelmodel from
skelmodel assaultvest.skd // Set body model


surface viewsleeves shader ranger_veiwsleevecamo

// right hand
surface triggerhand shader lthr_gloveview

// different left hands
surface lefthand shader lthr_gloveview
surface garandhand shader lthr_gloveview
}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
}


//
// include the base player model definition
//
$include models/player/base/include_fps.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end
[/quote:cb1d1]

Is there anything wrong with these?
  
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