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 Not sure which shader to use for skin, HELP! |
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1st Lieutenant
Posts: 4,657
Join Date: Jan 2002
Location: California, USA
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Not sure which shader to use for skin, HELP! -
10-29-2003, 03:27 PM
Im making a skin, yes its my first and im using the africa korps officer skin, now i need to edit the shader but im not sure which shader goes with this skin. Is it the german_dak_shader or is it the german_officer shader, or what about the german_officer2 shader???? Please someone tell me which one i need to edit, i am stuck unable to make my mod until someone tells me which shader to use. beer:
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Member
Posts: 80
Join Date: Aug 2003
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10-29-2003, 04:24 PM
im not sure if i can help but there is usually one shader for one type of scheme of uniforms and the head is in another depending on what the .tik file says.
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Senior Member
Posts: 3,839
Join Date: Jun 2002
Location: UNIVERSITY OF PITTSBURGH
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10-29-2003, 04:35 PM
i would say the officer shader
just make sure the paths on your tik match the ones in the shader
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1st Lieutenant
Posts: 4,535
Join Date: Jan 2002
Location: new york
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10-29-2003, 10:08 PM
create your own shader, its simple
read my tutorial it explains it wink:
EDIT :
here lemme clear up what a shader is...
Basic Layout of each part...
the_object
{
qer_editorimage your/path/your_image.tga(or jpg)
{
map your/path/your_image.tga(or jpg) <--- SAME ^^
rgbGen lightingSpherical
}
---------------
its as easy as that...you make a shader for each bodypart...as i said in the tut...all a shader does is tell the game where your images are for the model...any model, weather it be weapon, player, etc...
when you make your own, making a head, upper body, lower body, is manditory, unless you wanna use Default settings in the Tik....
hope this helps rock:
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1st Lieutenant
Posts: 4,657
Join Date: Jan 2002
Location: California, USA
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10-30-2003, 01:04 AM
Hmm, i guess its worth a shot biggrin: ok thx
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Senior Member
Posts: 3,839
Join Date: Jun 2002
Location: UNIVERSITY OF PITTSBURGH
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10-30-2003, 01:25 AM
yeah
guarnere, btw your tut taught me how to skin so thx a lot!! rock: rock:
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Member
Posts: 80
Join Date: Aug 2003
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10-30-2003, 09:56 AM
Hey gaurnere for the moh head models is there a morph plugin that can make the heads look good for some program?
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1st Lieutenant
Posts: 4,535
Join Date: Jan 2002
Location: new york
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10-30-2003, 01:44 PM
not sure what you mean?
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