yea i tried sending it to 
dragonwraith76@hardcorps-moh.com but it wouldnt.
Heres the scr
// MOHAA map script for The Falls
// author: |fsc| Col. Polyp
// version 2.0
// (C) Col. Polyp 2003
// 
http://www.fsclan.org
main:
// set scoreboard messages
setcvar "g_obj_alliedtext1" "The Falls" 
setcvar "g_obj_alliedtext2" "v2.0"
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "By Col. Polyp"
setcvar "g_obj_axistext2" "& Woodell Bobba"
setcvar "g_obj_axistext3" "www.fsclan.org"
setcvar "g_scoreboardpic" "none"
level waittill prespawn
exec global/DMprecache.scr
level.script = maps/dm/thefalls.scr
exec global/ambient.scr mohdm1
thread elevator_preparation
level waittill spawn
//level waittill roundstart
while (1) { //loop this forever
 wait 20
 iprintlnbold "The Falls - created by |fsc| Col. Polyp & |fsc| Woodell Bobba"
 iprintln_noloc "version 2.0 copyright (C) MMIII FSClan - the Netherlands"
 wait 60
 iprintln_noloc "For FS-Clan info visit 
http://www.fsclan.org"
 wait 60
 iprintln_noloc "Macintosh users visit http:\/ \/jump.to\/macmohaa"
 wait 60
 iprintln_noloc "Feedback on this map? 
colpolyp@hotmail.com"
 wait 60
 iprintln_noloc "Press the use key to open more than just doors..."
 wait 60
 iprintln_noloc "You can get on the roofs of ALL buildings without using the Seilbahn..."
 wait 60
 iprintln_noloc "There are medipacks in a secret tunnel..."
 wait 60
 iprintln_noloc "Use the rock ledges on cliff faces to descend fast..."
 wait 60
 iprintln_noloc "You can walk the skies if you dare..."
 wait 60
 iprintln_noloc "There is another tunnel with health packs somewhere..."
 wait 60
 iprintln_noloc "Use strafe (not jump) while walking across difficult terrain..."
 wait 60
 iprintln_noloc "You can climb more than just ladders..."
 wait 400
} // end of the loop
end
//-----------------------------------------------------------
elevator_preparation:
println "Preparing elevator"
$elevator moveto $waypoint_down // Put the elevator in the down position.
local.elepos = 0
goto elevator_standby
end
//-----------------------------------------------------------
elevator_standby:
if (local.elepos == 0) // if the lift is down
{
 println "Elevator is standby in bottom waypoint"
 $elevator_button_bottom waittill trigger // wait for the bottom trigger
 $elevator_button_bottom playsound door_metal_locked_clue
} else {
 println "Elevator is standby in top waypoint"
 $elevator_button_top waittill trigger // wait for the top trigger
 $elevator_button_top playsound door_metal_locked_clue
}
if (local.elepos == 0) // if the lift is down
{
 goto lift_move_up     // move up
} else { 
 goto lift_move_down   // else move down
} 
end
//-----------------------------------------------------------
lift_move_up:
println "Elevator is moving up"
iprintlnbold "The FSC SeilBahn is now going up..."
wait 2
$elevator playsound elevator_start
$elevator time 1 // amount of seconds to move between waypoints
$elevator moveto $waypoint_1 //move the lift to the first waypoint
$elevator playsound elevator_run
$elevator waitmove // wait till the move is finished
$elevator time 8 // amount of seconds to move between waypoints
$elevator moveto $waypoint_2 //move the lift to the second waypoint
$elevator waitmove // wait till the move is finished
$elevator time 22 // amount of seconds to move between waypoints
$elevator moveto $waypoint_3 //move the lift to the third waypoint
$elevator waitmove // wait till the move is finished
$elevator time 4 // amount of seconds to move between waypoints
$elevator moveto $waypoint_up //move the lift to the last waypoint
$elevator waitmove // wait till the move is finished
$elevator playsound elevator_stop
$elevator playsound elevator_gate
wait 2
iprintlnbold "The FSC SeilBahn has arrived on the top level..."
local.elepos = 1       // the elevator is up now, so we set the local.elepos to 1 
goto elevator_standby
end
//-----------------------------------------------------------
lift_move_down: 
println "Elevator is moving down"
iprintlnbold "The FSC SeilBahn is now going down..."
wait 2
$elevator playsound elevator_start
$elevator time 2 // amount of seconds to move between waypoints
$elevator moveto $waypoint_3 //move the lift to the first waypoint
$elevator playsound elevator_run
$elevator waitmove  // wait till the move is finished
$elevator time 20 // amount of seconds to move between waypoints
$elevator moveto $waypoint_2 //move the lift to the second waypoint
$elevator waitmove // wait till the move is finished
$elevator time 8 // amount of seconds to move between waypoints
$elevator moveto $waypoint_1 //move the lift to the third waypoint
$elevator waitmove // wait till the move is finished
$elevator time 3 // amount of seconds to move between waypoints
$elevator moveto $waypoint_down //move the lift to the last waypoint
$elevator waitmove // wait till the move is finished
$elevator playsound elevator_stop
$elevator playsound elevator_gate
wait 2
iprintlnbold "The FSC SeilBahn has arrived on the bottom level..."
local.elepos = 0      // the elevator is down now, so we set the local.elepos to 0 
goto elevator_standby
end